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ADC tier list – patch 16.16

ARAM champions ranked by a sample-size-adjusted win rate plus pick and ban rate, from 112 real games. Champions with too few games get no tier.

#ChampionTierWin ratePick rateBan rateKDAGames
1 S 76.9% 11.6% 0.0% 4.58 13
2 S 80.0% 8.9% 0.0% 4.13 10
3 S 66.7% 13.4% 0.0% 3.78 15
4 A 72.7% 9.8% 0.0% 6.30 11
5 A 64.3% 12.5% 0.0% 2.61 14
6 A 66.7% 10.7% 0.0% 5.71 12
7 A 57.9% 17.0% 0.0% 5.48 19
8 A 58.8% 15.2% 0.0% 2.97 17
9 A 63.6% 9.8% 0.0% 7.20 11
10 B 63.6% 9.8% 0.0% 3.22 11
11 B 63.6% 9.8% 0.0% 5.26 11
12 B 60.0% 8.9% 0.0% 3.39 10
13 B 60.0% 8.9% 0.0% 2.76 10
14 B 60.0% 8.9% 0.0% 2.97 10
15 B 60.0% 8.9% 0.0% 2.75 10
16 B 50.0% 17.9% 0.0% 4.89 20
17 B 53.3% 13.4% 0.0% 5.81 15
18 B 53.8% 11.6% 0.0% 3.75 13
19 B 54.6% 9.8% 0.0% 3.92 11
20 C 50.0% 12.5% 0.0% 5.24 14
21 C 50.0% 10.7% 0.0% 4.09 12
22 C 50.0% 10.7% 0.0% 3.45 12
23 C 46.7% 13.4% 0.0% 4.08 15
24 C 50.0% 8.9% 0.0% 3.17 10
25 C 46.2% 11.6% 0.0% 3.43 13
26 C 45.5% 9.8% 0.0% 4.63 11
27 C 42.9% 12.5% 0.0% 3.49 14
28 C 41.7% 10.7% 0.0% 3.16 12
29 C 41.7% 10.7% 0.0% 4.11 12
30 D 40.0% 13.4% 0.0% 3.47 15
31 D 40.0% 8.9% 0.0% 2.77 10
32 D 36.4% 9.8% 0.0% 2.62 11
33 D 30.0% 8.9% 0.0% 3.34 10
34 D 30.0% 8.9% 0.0% 4.46 10
35 D 31.3% 14.3% 0.0% 2.99 16

Tiers: the top 8% of a role's score are S, the next 17% A, then B (30%), C (30%) and D. The score is a Bayesian-smoothed win rate (30 pseudo-games at 50%) plus a small bonus for pick and ban rate. Click a column header to sort.