Sett Top build & stats
- Win rate
- 47.8%
- Pick rate
- 2.6%
- Ban rate
- 0.7%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Sett
Generated from this patch's numbers
- Sett wins 47.8% of games as Top on patch 16.17 (458 games).
- Most common core: Stridebreaker → Overlord's Bloodmail → Sterak's Gage — 55% win rate over 11 games.
- Take Conqueror as keystone: picked in 72% of games with a 50% win rate.
- Best matchup: K'Sante (100% over 8 games). Hardest: Garen (12% over 8 games) — consider a ban or a different pick when you see it.
- Sett scales: 56% win rate after 35 minutes versus 48% before 25. Farm safely early and never surrender.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 69.2% | 3% (13) | |
| 60.0% | 1% (5) | |
| 59.4% | 7% (32) | |
| 55.2% | 51% (232) | |
| 53.8% | 3% (13) | |
| 51.1% | 20% (92) | |
| 50.5% | 41% (186) | |
| 50.0% | 2% (8) | |
| 50.0% | 1% (6) | |
| 49.3% | 93% (428) | |
| 45.0% | 4% (20) | |
| 36.8% | 4% (19) |
Runes
Most played full pages and keystone win rates
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Keystones
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
50.3%72% pick
-
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
42.9%20% pick
-
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
38.1%5% pick
-
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
33.3%2% pick
Summoner spells
-
Flash + Ignite
48.5%83% pick
-
Flash + Ghost
48.5%7% pick
-
Flash + Teleport
34.4%7% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: W → E → Q (45%), E → W → Q (51%), E → Q → W (47%).
-
PPit GritSett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.
-
QKnuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
-
WHaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.
-
EFacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.
-
RThe Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.