Jinx ADC build & stats
- Win rate
- 49.0%
- Pick rate
- 10.2%
- Ban rate
- 1.6%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Jinx
Generated from this patch's numbers
- Jinx wins 49.0% of games as ADC on patch 16.17 (1,946 games).
- Most common core: Hexoptics C44 → Runaan's Hurricane → Infinity Edge — 64% win rate over 135 games.
- Take Lethal Tempo as keystone: picked in 99% of games with a 49% win rate.
- Best matchup: Mel (62% over 13 games). Hardest: Veigar (28% over 18 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 66.7% | 2% (39) | |
| 60.0% | 5% (105) | |
| 57.1% | 6% (119) | |
| 56.9% | 63% (1,235) | |
| 56.0% | 32% (632) | |
| 54.8% | 12% (239) | |
| 53.6% | 18% (347) | |
| 53.3% | 13% (257) | |
| 51.8% | 73% (1,426) | |
| 51.4% | 2% (37) | |
| 50.0% | 4% (82) | |
| 47.8% | 76% (1,480) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
49.1%99% pick
-
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
35.0%1% pick
-
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
75.0%0% pick
Summoner spells
-
Flash + Barrier
49.0%75% pick
-
Flash + Ghost
48.9%11% pick
-
Cleanse + Flash
47.2%8% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (48%), Q → E → W (61%), Q → W → Q (65%).
-
PGet Excited!Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.
-
QSwitcheroo!Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increase...
-
WZap!Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.
-
EFlame Chompers!Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
-
RSuper Mega Death Rocket!Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.