Leona Support build & stats
- Win rate
- 51.4%
- Pick rate
- 7.8%
- Ban rate
- 3.9%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Leona
Generated from this patch's numbers
- Leona wins 51.4% of games as Support on patch 16.17 (1,486 games).
- Most common core: Locket of the Iron Solari → Knight's Vow → Bandlepipes — 71% win rate over 7 games.
- Take Aftershock as keystone: picked in 93% of games with a 52% win rate.
- Best matchup: Vel'Koz (78% over 9 games). Hardest: Lux (12% over 8 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 66.7% | 1% (9) | |
| 58.2% | 12% (184) | |
| 57.7% | 2% (26) | |
| 57.5% | 38% (572) | |
| 57.1% | 7% (98) | |
| 55.8% | 31% (466) | |
| 52.2% | 2% (23) | |
| 51.3% | 75% (1,118) | |
| 50.0% | 3% (52) | |
| 50.0% | 2% (24) | |
| 48.7% | 10% (152) | |
| 45.7% | 3% (46) |
Runes
Most played full pages and keystone win rates
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Keystones
-
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
52.0%93% pick
-
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
43.3%6% pick
-
Unsealed Spellbook
Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
42.9%0% pick
-
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
50.0%0% pick
Summoner spells
-
Flash + Ignite
50.3%51% pick
-
Flash + Heal
52.5%37% pick
-
Exhaust + Flash
52.9%12% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (54%), E → Q → W (46%), Q → W → E (36%).
-
PSunlightDamaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage.
-
QShield of DaybreakLeona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.
-
WEclipseLeona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.
-
EZenith BladeLeona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.
-
RSolar FlareLeona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.