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The River King

Tahm Kench Support build & stats

TankSupport A 731 games · patch 16.18
Win rate
53.9%
Pick rate
2.7%
Ban rate
3.1%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Bandlepipes
Bandlepipes
2,300 gold
Spirit Visage
Spirit Visage
2,700 gold
Locket of the Iron Solari
Locket of the Iron Solari
2,200 gold
7,200 gold
57.1% WR each item separately

Boots

Boots of Swiftness
Boots of Swiftness
1,000 gold
61.5% 13 games

Runes

Resolve Resolve + Precision Precision
50.0% WR
6 games · 1% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
56.3% 16 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Tahm Kench

Generated from this patch's numbers

  • Tahm Kench wins 53.9% of games as Support on patch 16.18 (731 games).
  • Most common core: Spirit Visage → Thornmail → Heartsteel — 53% win rate over 43 games.
  • Take Grasp of the Undying as keystone: picked in 78% of games with a 54% win rate.
  • Best matchup: Neeko (89% over 9 games). Hardest: Brand (25% over 12 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Spirit Visage
Spirit Visage
Thornmail
Thornmail
Heartsteel
Heartsteel
33.3% WR
3 games · 0% pick

Boots

Plated Steelcaps
Plated Steelcaps
46.2% WR
26 games · 4% pick
Boots of Swiftness
Boots of Swiftness
61.5% WR
13 games · 2% pick
Mercury's Treads
Mercury's Treads
50.0% WR
12 games · 2% pick

Legendary items by win rate

ItemWin ratePick
71.4% 1% (7)
55.6% 1% (9)
52.9% 2% (17)
50.0% 1% (10)
45.7% 5% (35)
37.5% 1% (8)
33.3% 0% (3)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Precision Precision
50.0% WR
6 games · 1% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Inspiration Inspiration
50.0% WR
6 games · 1% pick
Guardian Font of Life Bone Plating Unflinching Approach Velocity Biscuit Delivery
Resolve Resolve + Precision Precision
40.0% WR
5 games · 1% pick
Grasp of the Undying Shield Bash Second Wind Overgrowth Triumph Legend: Alacrity

Keystones

  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 43.2%5% pick
  • Guardian Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 57.1%3% pick

Summoner spells

  • Flash Heal Flash + Heal 48.3%4% pick
  • Flash Ignite Flash + Ignite 56.3%2% pick
  • Exhaust Flash Exhaust + Flash 33.3%2% pick

Abilities & skill order

  • PAn Acquired Taste

    Tahm Kench puts the heft of his immense body behind his attacks, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy...

  • QTongue Lash

    Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion.Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 s...

  • WAbyssal Dive

    Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.

  • EThick Skin

    Passive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat.Active: Convert all stored damage into a temporary shield.

  • RDevour

    Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.