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the Cryophoenix

Anivia Mid build & stats

Mage B 482 games · patch 16.17
Win rate
50.8%
Pick rate
2.7%
Ban rate
2.9%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
50.9% 108 games

Build in this order

Rod of Ages 1
Rod of Ages
2,600 g
Archangel's Staff 2
Archangel's Staff
2,900 g
Liandry's Torment 3
Liandry's Torment
3,000 g
8,500 g
58.3% WR 12 games

Boots

Swiftmarch
Swiftmarch
1,000 g
56.1% 198 games

Runes

Domination Domination + Precision Precision
69.0% WR
29 games · 6% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Cheap Shot Cheap Shot
Grisly Mementos Grisly Mementos
Relentless Hunter Relentless Hunter
Presence of Mind Presence of Mind
Last Stand Last Stand
Shards AS AF HP

Summoner spells

Flash Ghost 66.7% 12 games

Max order

Frostbite E Crystallize W Flash Frost Q 58.3% 24 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Anivia

Generated from this patch's numbers

  • Anivia wins 50.8% of games as Mid on patch 16.17 (482 games).
  • Most common core: Rod of Ages → Malignance → Zhonya's Hourglass — 46% win rate over 13 games.
  • Take Electrocute as keystone: picked in 59% of games with a 53% win rate.
  • Best matchup: Akshan (78% over 9 games). Hardest: Kassadin (22% over 9 games) — consider a ban or a different pick when you see it.
  • Anivia is an early-game champion: 52% win rate in games under 25 minutes but 42% after 35. Snowball your lead into towers and objectives.

Items

Core build in purchase order (from match timelines)

Core build

Rod of Ages 1
Rod of Ages
Malignance 2
Malignance
Zhonya's Hourglass 3
Zhonya's Hourglass
46.2% WR
13 games · 3% pick
Rod of Ages 1
Rod of Ages
Archangel's Staff 2
Archangel's Staff
Liandry's Torment 3
Liandry's Torment
58.3% WR
12 games · 2% pick
Rod of Ages 1
Rod of Ages
Malignance 2
Malignance
Liandry's Torment 3
Liandry's Torment
75.0% WR
4 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
50.9% WR
108 games · 22% pick

Boots

Swiftmarch
Swiftmarch
56.1% WR
198 games · 41% pick
Spellslinger's Shoes
Spellslinger's Shoes
54.1% WR
148 games · 31% pick
Crimson Lucidity
Crimson Lucidity
31.7% WR
63 games · 13% pick

Legendary items by win rate

ItemWin ratePick
84.0% 5% (25)
66.7% 2% (12)
63.6% 2% (11)
60.0% 4% (20)
59.8% 25% (122)
56.9% 56% (269)
55.6% 2% (9)
50.1% 82% (395)
46.8% 23% (111)
44.4% 2% (9)
40.0% 2% (10)
38.9% 4% (18)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
69.0% WR
29 games · 6% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Cheap Shot Cheap Shot
Grisly Mementos Grisly Mementos
Relentless Hunter Relentless Hunter
Presence of Mind Presence of Mind
Last Stand Last Stand
Shards AS AF HP
Domination Domination + Precision Precision
51.7% WR
29 games · 6% pick
Electrocute Cheap Shot Grisly Mementos Relentless Hunter Coup de Grace Presence of Mind
Domination Domination + Sorcery Sorcery
33.3% WR
21 games · 4% pick
Electrocute Cheap Shot Grisly Mementos Relentless Hunter Manaflow Band Scorch

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 53.4%59% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 46.2%27% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 50.0%7% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 48.4%6% pick

Summoner spells

  • Flash Teleport Flash + Teleport 47.5%70% pick
  • Flash Ignite Flash + Ignite 57.4%27% pick
  • Flash Ghost Flash + Ghost 66.7%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Frostbite E Flash Frost Q Crystallize W 52.3%65 games
Frostbite E Crystallize W Flash Frost Q 58.3%24 games
Flash Frost Q Frostbite E Crystallize W 50.0%2 games

Most common first three levels: Q → E → E (53%), Q → E → W (52%), E → Q → E (35%).

  • PRebirth

    Upon taking fatal damage, Anivia reverts to an egg and is reborn with full health.

  • QFlash Frost

    Anivia brings her wings together and summons a sphere of ice that flies towards her opponents, chilling and damaging anyone in its path. When the sphere explodes it does moderate damage in a radius, stunning anyone in th...

  • WCrystallize

    Anivia condenses the moisture in the air into an impassable wall of ice to block all movement. The wall only lasts a short duration before it melts.

  • EFrostbite

    With a flap of her wings, Anivia blasts a freezing gust of wind at her target, dealing damage. If the target was recently hit by Flash Frost or damaged by a fully formed Glacial Storm, the damage they take is doubled.

  • RGlacial Storm

    Anivia summons a driving rain of ice and hail to damage her enemies and slow their advance.