Skip to content
the Demon Jester

Shaco Jungle build & stats

Assassin B 599 games · patch 16.17
Win rate
50.2%
Pick rate
3.3%
Ban rate
8.4%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Gustwalker Hatchling
Gustwalker Hatchling
450 g
Health Potion
Health Potion
50 g
53.3% 30 games

Build in this order

Blackfire Torch 1
Blackfire Torch
2,800 g
Imperial Mandate 2
Imperial Mandate
2,400 g
Liandry's Torment 3
Liandry's Torment
3,000 g
8,200 g
62.5% WR 8 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 g
56.5% 46 games

Runes

Domination Domination + Precision Precision
63.3% WR
30 games · 5% pick
Hail of Blades
Hail of Blades

Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.

Sudden Impact Sudden Impact
Grisly Mementos Grisly Mementos
Relentless Hunter Relentless Hunter
Coup de Grace Coup de Grace
Legend: Alacrity Legend: Alacrity
Shards AS AF HP

Summoner spells

Smite Ignite 50.5% 588 games

Max order

Two-Shiv Poison E Deceive Q Jack In The Box W 64.3% 28 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Shaco

Generated from this patch's numbers

  • Shaco wins 50.2% of games as Jungle on patch 16.17 (599 games).
  • Most common core: Blackfire Torch → Liandry's Torment → Imperial Mandate — 35% win rate over 17 games.
  • Take Hail of Blades as keystone: picked in 52% of games with a 54% win rate.
  • Best matchup: Viego (75% over 16 games). Hardest: Quinn (30% over 10 games) — consider a ban or a different pick when you see it.
  • Shaco scales: 62% win rate after 35 minutes versus 45% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Blackfire Torch 1
Blackfire Torch
Liandry's Torment 2
Liandry's Torment
Imperial Mandate 3
Imperial Mandate
35.3% WR
17 games · 3% pick
Blackfire Torch 1
Blackfire Torch
Imperial Mandate 2
Imperial Mandate
Liandry's Torment 3
Liandry's Torment
62.5% WR
8 games · 1% pick
Umbral Glaive 1
Umbral Glaive
Voltaic Cyclosword 2
Voltaic Cyclosword
Lord Dominik's Regards 3
Lord Dominik's Regards
66.7% WR
6 games · 1% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
49.2% WR
61 games · 10% pick
Scorchclaw Pup
Scorchclaw Pup
43.9% WR
41 games · 7% pick
Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
53.3% WR
30 games · 5% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
46.6% WR
262 games · 44% pick
Berserker's Greaves
Berserker's Greaves
54.0% WR
163 games · 27% pick
Boots of Swiftness
Boots of Swiftness
56.5% WR
46 games · 8% pick

Legendary items by win rate

ItemWin ratePick
72.7% 11% (66)
61.2% 14% (85)
59.2% 20% (120)
58.0% 8% (50)
56.1% 37% (221)
53.3% 28% (167)
52.7% 34% (205)
52.3% 15% (88)
51.6% 10% (62)
48.6% 6% (35)
46.6% 39% (232)
46.5% 34% (202)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
41.3% WR
80 games · 13% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Axiom Arcanist Axiom Arcanist
Transcendence Transcendence
Gathering Storm Gathering Storm
Legend: Haste Legend: Haste
Cut Down Cut Down
Shards AH AF HP
Domination Domination + Precision Precision
51.4% WR
72 games · 12% pick
Hail of Blades Sudden Impact Sixth Sense Relentless Hunter Legend: Alacrity Cut Down
Sorcery Sorcery + Precision Precision
49.2% WR
59 games · 10% pick
Arcane Comet Axiom Arcanist Transcendence Gathering Storm Legend: Haste Cut Down

Keystones

  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 53.8%52% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 44.9%34% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 51.6%11% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 55.6%2% pick

Summoner spells

  • Smite Ignite Smite + Ignite 50.5%98% pick
  • Flash Smite Flash + Smite 42.9%1% pick
  • Exhaust Smite Exhaust + Smite 33.3%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Jack In The Box W Two-Shiv Poison E Deceive Q 50.7%71 games
Two-Shiv Poison E Deceive Q Jack In The Box W 64.3%28 games
Two-Shiv Poison E Jack In The Box W Deceive Q 0.0%3 games

Most common first three levels: W → Q → E (49%), W → Q → W (45%), W → E → Q (40%).

  • PBackstab

    Shaco's basic attacks and Two-Shiv Poison deal additional damage when striking from behind.

  • QDeceive

    Shaco becomes Invisible and teleports to target location.His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.

  • WJack In The Box

    Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.

  • ETwo-Shiv Poison

    Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.

  • RHallucinate

    Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.