Shaco Jungle build & stats
- Win rate
- 50.2%
- Pick rate
- 3.3%
- Ban rate
- 8.4%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Shaco
Generated from this patch's numbers
- Shaco wins 50.2% of games as Jungle on patch 16.17 (599 games).
- Most common core: Blackfire Torch → Liandry's Torment → Imperial Mandate — 35% win rate over 17 games.
- Take Hail of Blades as keystone: picked in 52% of games with a 54% win rate.
- Best matchup: Viego (75% over 16 games). Hardest: Quinn (30% over 10 games) — consider a ban or a different pick when you see it.
- Shaco scales: 62% win rate after 35 minutes versus 45% before 25. Farm safely early and never surrender.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 72.7% | 11% (66) | |
| 61.2% | 14% (85) | |
| 59.2% | 20% (120) | |
| 58.0% | 8% (50) | |
| 56.1% | 37% (221) | |
| 53.3% | 28% (167) | |
| 52.7% | 34% (205) | |
| 52.3% | 15% (88) | |
| 51.6% | 10% (62) | |
| 48.6% | 6% (35) | |
| 46.6% | 39% (232) | |
| 46.5% | 34% (202) |
Runes
Most played full pages and keystone win rates
Damaging a champion with an ability hurls a damaging comet at their location.
Keystones
-
Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
53.8%52% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
44.9%34% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
51.6%11% pick
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
55.6%2% pick
Summoner spells
-
Smite + Ignite
50.5%98% pick
-
Flash + Smite
42.9%1% pick
-
Exhaust + Smite
33.3%1% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: W → Q → E (49%), W → Q → W (45%), W → E → Q (40%).
-
PBackstabShaco's basic attacks and Two-Shiv Poison deal additional damage when striking from behind.
-
QDeceiveShaco becomes Invisible and teleports to target location.His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.
-
WJack In The BoxShaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.
-
ETwo-Shiv PoisonShaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.
-
RHallucinateShaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.