Seraphine Support build & stats
- Win rate
- 48.9%
- Pick rate
- 5.3%
- Ban rate
- 4.2%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Seraphine
Generated from this patch's numbers
- Seraphine wins 48.9% of games as Support on patch 16.17 (1,003 games).
- Most common core: Rylai's Crystal Scepter → Imperial Mandate → Echoes of Helia — 55% win rate over 38 games.
- Take Summon Aery as keystone: picked in 68% of games with a 48% win rate.
- Best matchup: Yuumi (74% over 23 games). Hardest: Pyke (34% over 38 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 71.4% | 1% (7) | |
| 70.8% | 2% (24) | |
| 62.0% | 5% (50) | |
| 59.0% | 8% (83) | |
| 58.3% | 1% (12) | |
| 56.8% | 4% (44) | |
| 54.3% | 26% (265) | |
| 51.1% | 37% (372) | |
| 50.0% | 2% (16) | |
| 49.8% | 32% (325) | |
| 47.8% | 64% (638) | |
| 36.0% | 2% (25) |
Runes
Most played full pages and keystone win rates
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Keystones
-
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
48.1%68% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
47.3%20% pick
-
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
54.3%9% pick
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
68.8%2% pick
Summoner spells
-
Flash + Heal
49.0%93% pick
-
Exhaust + Flash
46.3%7% pick
-
Flash + Ignite
50.0%0% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (54%), E → Q → W (52%), E → W → Q (45%).
-
PStage PresenceEvery third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
-
QHigh NoteSeraphine deals damage in an area.
-
WSurround SoundSeraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
-
EBeat DropSeraphine deals damage and impairs the movement of enemies in a line.
-
REncoreSeraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.