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the Pridestalker

Rengar Jungle build & stats

AssassinFighter A 904 games · patch 16.17
Win rate
51.7%
Pick rate
5.0%
Ban rate
21.9%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Gustwalker Hatchling
Gustwalker Hatchling
450 g
Health Potion
Health Potion
50 g
54.4% 79 games

Build in this order

Umbral Glaive 1
Umbral Glaive
2,800 g
Edge of Night 2
Edge of Night
3,000 g
Lord Dominik's Regards 3
Lord Dominik's Regards
3,300 g
9,100 g
77.8% WR 9 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 g
60.9% 46 games

Runes

Precision Precision + Inspiration Inspiration
62.9% WR
35 games · 4% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Triple Tonic Triple Tonic
Magical Footwear Magical Footwear
Shards AS AF HP

Summoner spells

Flash Smite 51.8% 901 games

Max order

Savagery Q Bola Strike E Battle Roar W 57.7% 196 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Rengar

Generated from this patch's numbers

  • Rengar wins 51.7% of games as Jungle on patch 16.17 (904 games).
  • Most common core: Umbral Glaive → Profane Hydra → Lord Dominik's Regards — 57% win rate over 53 games.
  • Take Fleet Footwork as keystone: picked in 51% of games with a 53% win rate.
  • Best matchup: Ivern (78% over 9 games). Hardest: Kindred (23% over 13 games) — consider a ban or a different pick when you see it.
  • Banned in 22% of games — have a backup pick ready.

Items

Core build in purchase order (from match timelines)

Core build

Umbral Glaive 1
Umbral Glaive
Profane Hydra 2
Profane Hydra
Lord Dominik's Regards 3
Lord Dominik's Regards
56.6% WR
53 games · 6% pick
Umbral Glaive 1
Umbral Glaive
Profane Hydra 2
Profane Hydra
Edge of Night 3
Edge of Night
50.0% WR
20 games · 2% pick
Umbral Glaive 1
Umbral Glaive
Profane Hydra 2
Profane Hydra
Mortal Reminder 3
Mortal Reminder
50.0% WR
12 games · 1% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
54.0% WR
139 games · 15% pick
Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
54.4% WR
79 games · 9% pick
Scorchclaw Pup
Scorchclaw Pup
66.7% WR
3 games · 0% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
55.4% WR
332 games · 37% pick
Boots of Swiftness
Boots of Swiftness
60.9% WR
46 games · 5% pick
Gluttonous Greaves
Gluttonous Greaves
58.1% WR
43 games · 5% pick

Legendary items by win rate

ItemWin ratePick
80.8% 3% (26)
61.1% 17% (157)
59.3% 33% (302)
59.1% 14% (127)
58.3% 3% (24)
56.9% 6% (51)
55.2% 46% (420)
54.3% 70% (632)
54.0% 14% (124)
51.8% 82% (743)
51.2% 19% (172)
49.3% 8% (71)

Runes

Most played full pages and keystone win rates

Precision Precision + Domination Domination
56.2% WR
194 games · 21% pick
Fleet Footwork
Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Sudden Impact Sudden Impact
Ultimate Hunter Ultimate Hunter
Shards AS AF HP
Precision Precision + Domination Domination
52.9% WR
102 games · 11% pick
Conqueror Triumph Legend: Alacrity Coup de Grace Sudden Impact Ultimate Hunter
Precision Precision + Domination Domination
48.1% WR
79 games · 9% pick
Fleet Footwork Triumph Legend: Alacrity Cut Down Sudden Impact Relentless Hunter

Keystones

  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 53.0%51% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 50.2%36% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 48.6%8% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 50.0%4% pick

Summoner spells

  • Flash Smite Flash + Smite 51.8%100% pick
  • Smite Ignite Smite + Ignite 0.0%0% pick

Abilities & skill order

Which ability to max first, from match timelines

Savagery Q Bola Strike E Battle Roar W 57.7%196 games

Most common first three levels: Q → W → E (53%), W → Q → E (100%), Q → E → W (50%).

  • PUnseen Predator

    While in Brush, Rengar leaps at his target with his basic attack.Rengar generates Ferocity whenever he casts an ability. At Max Ferocity, his next ability is empowered.Killing enemy champions awards trophies on Rengar's...

  • QSavagery

    Rengar's next Attack brutally stabs his target for bonus damage.Ferocity effect: deals increased damage and grants Attack Speed.

  • WBattle Roar

    Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken.Ferocity effect: additionally breaks crowd control effects.

  • EBola Strike

    Rengar throws a bola, slowing the first target hit for a short duration.Ferocity effect: roots the target.

  • RThrill of the Hunt

    Rengar's predatory instincts take over, Camouflaging him and revealing the nearest enemy champion in a large radius around him. During Thrill of the Hunt, Rengar gains Move Speed and he can leap to the tracked enemy with...