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the Piltover Enforcer

Vi Jungle build & stats

FighterAssassin C 854 games · patch 16.17
Win rate
49.2%
Pick rate
4.8%
Ban rate
1.1%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Mosstomper Seedling
Mosstomper Seedling
450 g
47.4% 19 games

Build in this order

Sundered Sky 1
Sundered Sky
3,100 g
Black Cleaver 2
Black Cleaver
3,000 g
Guardian Angel 3
Guardian Angel
3,200 g
9,300 g
63.6% WR 11 games

Boots

Plated Steelcaps
Plated Steelcaps
1,200 g
53.4% 335 games

Runes

Precision Precision + Inspiration Inspiration
62.5% WR
64 games · 7% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Magical Footwear Magical Footwear
Cosmic Insight Cosmic Insight
Shards AS AF HP

Summoner spells

Flash Smite 49.2% 854 games

Max order

Vault Breaker Q Denting Blows W Relentless Force E 50.0% 84 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Vi

Generated from this patch's numbers

  • Vi wins 49.2% of games as Jungle on patch 16.17 (854 games).
  • Most common core: Trinity Force → Black Cleaver → Death's Dance — 44% win rate over 16 games.
  • Take Conqueror as keystone: picked in 88% of games with a 50% win rate.
  • Best matchup: Kayn (75% over 8 games). Hardest: Maokai (25% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Trinity Force 1
Trinity Force
Black Cleaver 2
Black Cleaver
Death's Dance 3
Death's Dance
43.8% WR
16 games · 2% pick
Trinity Force 1
Trinity Force
Black Cleaver 2
Black Cleaver
Guardian Angel 3
Guardian Angel
50.0% WR
14 games · 2% pick
Sundered Sky 1
Sundered Sky
Black Cleaver 2
Black Cleaver
Guardian Angel 3
Guardian Angel
63.6% WR
11 games · 1% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
42.0% WR
112 games · 13% pick
Gustwalker Hatchling
Gustwalker Hatchling
38.2% WR
34 games · 4% pick
Scorchclaw Pup
Scorchclaw Pup
44.0% WR
25 games · 3% pick

Boots

Plated Steelcaps
Plated Steelcaps
53.4% WR
335 games · 39% pick
Mercury's Treads
Mercury's Treads
51.7% WR
267 games · 31% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
33.3% WR
9 games · 1% pick

Legendary items by win rate

ItemWin ratePick
66.9% 19% (160)
58.2% 25% (213)
55.0% 5% (40)
52.7% 37% (319)
50.3% 66% (565)
50.0% 7% (58)
50.0% 2% (20)
49.6% 55% (472)
49.1% 7% (57)
45.9% 4% (37)
41.4% 3% (29)
35.7% 5% (42)

Runes

Most played full pages and keystone win rates

Precision Precision + Inspiration Inspiration
50.4% WR
121 games · 14% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Magical Footwear Magical Footwear
Cosmic Insight Cosmic Insight
Shards AS AF HP
Precision Precision + Inspiration Inspiration
53.4% WR
118 games · 14% pick
Conqueror Triumph Legend: Haste Coup de Grace Cosmic Insight Magical Footwear
Precision Precision + Inspiration Inspiration
52.9% WR
87 games · 10% pick
Conqueror Triumph Legend: Alacrity Cut Down Cosmic Insight Magical Footwear

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 49.5%88% pick
  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 46.7%11% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 28.6%1% pick

Summoner spells

  • Flash Smite Flash + Smite 49.2%100% pick

Abilities & skill order

Which ability to max first, from match timelines

Vault Breaker Q Denting Blows W Relentless Force E 50.0%84 games
Vault Breaker Q Relentless Force E Denting Blows W 41.9%62 games

Most common first three levels: W → E → Q (40%), E → W → Q (60%), W → Q → E (42%).

  • PBlast Shield

    Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

  • QVault Breaker

    Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.

  • WDenting Blows

    Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.

  • ERelentless Force

    Vi's next attack blasts through her target, dealing damage to enemies behind it.

  • RCease and Desist

    Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.