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the Swift Scout

Teemo Top build & stats

MarksmanMage A 506 games · patch 16.17
Win rate
53.8%
Pick rate
2.8%
Ban rate
2.1%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Dark Seal
Dark Seal
350 g
Refillable Potion
Refillable Potion
150 g
72.7% 11 games

Build in this order

Statikk Shiv 1
Statikk Shiv
3,000 g
Liandry's Torment 2
Liandry's Torment
3,000 g
Malignance 3
Malignance
2,700 g
8,700 g
65.4% WR 26 games

Boots

Mercury's Treads
Mercury's Treads
1,250 g
68.8% 16 games

Runes

Precision Precision + Sorcery Sorcery
68.4% WR
19 games · 4% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Celerity Celerity
Gathering Storm Gathering Storm
Shards AS AF HP

Summoner spells

Exhaust Flash 61.5% 26 games

Max order

Toxic Shot E Move Quick W Blinding Dart Q 61.6% 73 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Teemo

Generated from this patch's numbers

  • Teemo wins 53.8% of games as Top on patch 16.17 (506 games).
  • Most common core: Statikk Shiv → Liandry's Torment → Malignance — 65% win rate over 26 games.
  • Take Press the Attack as keystone: picked in 83% of games with a 53% win rate.
  • Best matchup: Cassiopeia (82% over 11 games). Hardest: Jax (25% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Statikk Shiv 1
Statikk Shiv
Liandry's Torment 2
Liandry's Torment
Malignance 3
Malignance
65.4% WR
26 games · 5% pick
Dusk and Dawn 1
Dusk and Dawn
Liandry's Torment 2
Liandry's Torment
Malignance 3
Malignance
50.0% WR
4 games · 1% pick
Statikk Shiv 1
Statikk Shiv
Dusk and Dawn 2
Dusk and Dawn
Bloodletter's Curse 3
Bloodletter's Curse
100.0% WR
3 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
59.3% WR
86 games · 17% pick
Doran's Bow
Doran's Bow
Health Potion
Health Potion
Health Potion
Health Potion
47.8% WR
23 games · 5% pick
Dark Seal
Dark Seal
Refillable Potion
Refillable Potion
72.7% WR
11 games · 2% pick

Boots

Boots of Swiftness
Boots of Swiftness
53.4% WR
193 games · 38% pick
Sorcerer's Shoes
Sorcerer's Shoes
52.5% WR
120 games · 24% pick
Gluttonous Greaves
Gluttonous Greaves
62.9% WR
70 games · 14% pick

Legendary items by win rate

ItemWin ratePick
77.8% 4% (18)
66.7% 8% (39)
66.7% 5% (27)
61.5% 13% (65)
61.5% 37% (187)
61.0% 8% (41)
58.8% 27% (136)
56.7% 6% (30)
55.8% 54% (274)
53.4% 67% (339)
50.0% 6% (30)
41.2% 3% (17)

Runes

Most played full pages and keystone win rates

Precision Precision + Resolve Resolve
50.0% WR
46 games · 9% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Last Stand Last Stand
Bone Plating Bone Plating
Overgrowth Overgrowth
Shards AS AF HP
Precision Precision + Sorcery Sorcery
53.3% WR
30 games · 6% pick
Press the Attack Absorb Life Legend: Alacrity Cut Down Nimbus Cloak Celerity
Precision Precision + Sorcery Sorcery
42.3% WR
26 games · 5% pick
Press the Attack Absorb Life Legend: Alacrity Cut Down Nimbus Cloak Celerity

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 53.0%83% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 42.9%6% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 57.1%4% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 66.7%2% pick

Summoner spells

  • Flash Ignite Flash + Ignite 54.1%92% pick
  • Exhaust Flash Exhaust + Flash 61.5%5% pick
  • Flash Teleport Flash + Teleport 28.6%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Toxic Shot E Move Quick W Blinding Dart Q 61.6%73 games
Toxic Shot E Blinding Dart Q Move Quick W 55.8%43 games
Blinding Dart Q Toxic Shot E Move Quick W 66.7%3 games

Most common first three levels: E → Q → W (52%), E → Q → E (58%), Q → E → W (55%).

  • PGuerrilla Warfare

    If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains th...

  • QBlinding Dart

    Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.

  • WMove Quick

    Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.

  • EToxic Shot

    Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.

  • RNoxious Trap

    Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mus...