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the Stoneweaver

Taliyah Jungle build & stats

MageSupport A 545 games · patch 16.17
Win rate
53.6%
Pick rate
2.9%
Ban rate
0.9%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Gustwalker Hatchling
Gustwalker Hatchling
450 g
66.7% 9 games

Build in this order

Blackfire Torch 1
Blackfire Torch
2,800 g
Shadowflame 2
Shadowflame
3,200 g
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 g
9,500 g
77.8% WR 9 games

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
900 g
54.7% 64 games

Runes

Domination Domination + Precision Precision
68.2% WR
22 games · 4% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Cheap Shot Cheap Shot
Sixth Sense Sixth Sense
Treasure Hunter Treasure Hunter
Triumph Triumph
Legend: Haste Legend: Haste
Shards AS AF HP

Summoner spells

Flash Smite 53.6% 545 games

Max order

Threaded Volley Q Unraveled Earth E Seismic Shove W 47.9% 94 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Taliyah

Generated from this patch's numbers

  • Taliyah wins 53.6% of games as Jungle on patch 16.17 (545 games).
  • Most common core: Blackfire Torch → Shadowflame → Zhonya's Hourglass — 37% win rate over 19 games.
  • Take Dark Harvest as keystone: picked in 80% of games with a 53% win rate.
  • Best matchup: Cho'Gath (73% over 22 games). Hardest: Rek'Sai (27% over 11 games) — consider a ban or a different pick when you see it.
  • Taliyah is an early-game champion: 58% win rate in games under 25 minutes but 33% after 35. Snowball your lead into towers and objectives.

Items

Core build in purchase order (from match timelines)

Core build

Blackfire Torch 1
Blackfire Torch
Shadowflame 2
Shadowflame
Zhonya's Hourglass 3
Zhonya's Hourglass
36.8% WR
19 games · 3% pick
Blackfire Torch 1
Blackfire Torch
Shadowflame 2
Shadowflame
Rabadon's Deathcap 3
Rabadon's Deathcap
77.8% WR
9 games · 2% pick
Blackfire Torch 1
Blackfire Torch
Hextech Rocketbelt 2
Hextech Rocketbelt
Zhonya's Hourglass 3
Zhonya's Hourglass
33.3% WR
3 games · 1% pick

Starting items

Scorchclaw Pup
Scorchclaw Pup
Health Potion
Health Potion
42.3% WR
71 games · 13% pick
Scorchclaw Pup
Scorchclaw Pup
46.9% WR
32 games · 6% pick
Gustwalker Hatchling
Gustwalker Hatchling
66.7% WR
9 games · 2% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
51.8% WR
409 games · 75% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
54.7% WR
64 games · 12% pick
Boots of Swiftness
Boots of Swiftness
50.0% WR
6 games · 1% pick

Legendary items by win rate

ItemWin ratePick
69.1% 12% (68)
63.6% 4% (22)
60.0% 4% (20)
56.8% 42% (227)
56.3% 19% (103)
55.3% 9% (47)
54.9% 13% (71)
54.8% 88% (480)
54.7% 58% (316)
47.4% 7% (38)
45.9% 7% (37)
44.4% 12% (63)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
42.5% WR
40 games · 7% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Cheap Shot Cheap Shot
Sixth Sense Sixth Sense
Treasure Hunter Treasure Hunter
Coup de Grace Coup de Grace
Legend: Haste Legend: Haste
Shards AF AF HP
Domination Domination + Precision Precision
42.4% WR
33 games · 6% pick
Dark Harvest Cheap Shot Sixth Sense Treasure Hunter Legend: Haste Coup de Grace
Domination Domination + Precision Precision
57.6% WR
33 games · 6% pick
Dark Harvest Cheap Shot Sixth Sense Treasure Hunter Legend: Haste Coup de Grace

Keystones

  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 53.5%80% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 53.8%19% pick

Summoner spells

  • Flash Smite Flash + Smite 53.6%100% pick

Abilities & skill order

Which ability to max first, from match timelines

Threaded Volley Q Unraveled Earth E Seismic Shove W 47.9%94 games

Most common first three levels: Q → E → W (49%), Q → E → Q (29%).

  • PRock Surfing

    Taliyah gains Move Speed near walls.

  • QThreaded Volley

    Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger bou...

  • WSeismic Shove

    Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.

  • EUnraveled Earth

    Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.

  • RWeaver's Wall

    Taliyah creates a very long wall and then surfs it.