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Keeper of the Hammer

Poppy Support build & stats

TankFighter A 560 games · patch 16.17
Win rate
52.0%
Pick rate
3.1%
Ban rate
15.8%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
52.4% 124 games

Build in this order

Locket of the Iron Solari 1
Locket of the Iron Solari
2,200 g
Dead Man's Plate 2
Dead Man's Plate
2,900 g
Protoplasm Harness 3
Protoplasm Harness
2,600 g
7,700 g
75.0% WR 8 games

Boots

Plated Steelcaps
Plated Steelcaps
1,200 g
56.6% 106 games

Runes

Resolve Resolve + Inspiration Inspiration
66.7% WR
39 games · 7% pick
Aftershock
Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Font of Life Font of Life
Bone Plating Bone Plating
Unflinching Unflinching
Cosmic Insight Cosmic Insight
Hextech Flashtraption Hextech Flashtraption
Shards AF AF HP

Summoner spells

Flash Heal 52.9% 289 games

Max order

Hammer Shock Q Heroic Charge E Steadfast Presence W 56.8% 37 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Poppy

Generated from this patch's numbers

  • Poppy wins 52.0% of games as Support on patch 16.17 (560 games).
  • Most common core: Bandlepipes → Locket of the Iron Solari → Dead Man's Plate — 67% win rate over 12 games.
  • Take Aftershock as keystone: picked in 54% of games with a 52% win rate.
  • Best matchup: Janna (88% over 8 games). Hardest: Zilean (10% over 10 games) — consider a ban or a different pick when you see it.
  • Banned in 16% of games — have a backup pick ready.

Items

Core build in purchase order (from match timelines)

Core build

Locket of the Iron Solari 1
Locket of the Iron Solari
Dead Man's Plate 2
Dead Man's Plate
Bandlepipes 3
Bandlepipes
33.3% WR
3 games · 1% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
52.4% WR
124 games · 22% pick

Boots

Boots of Swiftness
Boots of Swiftness
54.2% WR
297 games · 53% pick
Mercury's Treads
Mercury's Treads
49.5% WR
107 games · 19% pick
Plated Steelcaps
Plated Steelcaps
56.6% WR
106 games · 19% pick

Legendary items by win rate

ItemWin ratePick
78.6% 3% (14)
64.3% 3% (14)
60.7% 11% (61)
58.9% 19% (107)
58.0% 16% (88)
56.4% 7% (39)
54.7% 60% (338)
53.8% 7% (39)
52.0% 44% (244)
50.0% 4% (20)
37.5% 3% (16)
37.5% 1% (8)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Inspiration Inspiration
49.0% WR
51 games · 9% pick
Aftershock
Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Font of Life Font of Life
Bone Plating Bone Plating
Unflinching Unflinching
Cosmic Insight Cosmic Insight
Hextech Flashtraption Hextech Flashtraption
Shards AF AF HP
Resolve Resolve + Inspiration Inspiration
66.7% WR
39 games · 7% pick
Aftershock Font of Life Bone Plating Unflinching Cosmic Insight Hextech Flashtraption
Domination Domination + Inspiration Inspiration
55.3% WR
38 games · 7% pick
Hail of Blades Sudden Impact Sixth Sense Treasure Hunter Cosmic Insight Hextech Flashtraption

Keystones

  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 51.8%54% pick
  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 52.1%30% pick
  • Unsealed Spellbook Unsealed Spellbook Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps. 47.2%13% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 72.7%2% pick

Summoner spells

  • Flash Heal Flash + Heal 52.9%52% pick
  • Flash Ignite Flash + Ignite 50.6%42% pick
  • Exhaust Flash Exhaust + Flash 52.8%6% pick

Abilities & skill order

Which ability to max first, from match timelines

Hammer Shock Q Heroic Charge E Steadfast Presence W 56.8%37 games
Hammer Shock Q Steadfast Presence W Heroic Charge E 55.6%9 games
Heroic Charge E Hammer Shock Q Steadfast Presence W 100.0%4 games

Most common first three levels: E → Q → W (45%), Q → E → W (62%), Q → W → E (60%).

  • PIron Ambassador

    Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.

  • QHammer Shock

    Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.

  • WSteadfast Presence

    Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is...

  • EHeroic Charge

    Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.

  • RKeeper's Verdict

    Poppy channels a hammer strike that knocks enemies very far away.