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the Tidecaller

Nami Support build & stats

SupportMage B 1,523 games · patch 16.17
Win rate
50.0%
Pick rate
8.5%
Ban rate
0.5%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
51.2% 363 games

Build in this order

Echoes of Helia 1
Echoes of Helia
2,200 g
Staff of Flowing Water 2
Staff of Flowing Water
2,250 g
Moonstone Renewer 3
Moonstone Renewer
2,200 g
6,650 g
50.0% WR 8 games

Boots

Plated Steelcaps
Plated Steelcaps
1,200 g
70.0% 20 games

Runes

Sorcery Sorcery + Precision Precision
66.7% WR
30 games · 2% pick
Summon Aery
Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Legend: Haste Legend: Haste
Cut Down Cut Down
Shards AH AF HP

Summoner spells

Flash Ignite 55.6% 18 games

Max order

Ebb and Flow W Tidecaller's Blessing E Aqua Prison Q 63.9% 166 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Nami

Generated from this patch's numbers

  • Nami wins 50.0% of games as Support on patch 16.17 (1,523 games).
  • Most common core: Echoes of Helia → Moonstone Renewer → Staff of Flowing Water — 33% win rate over 9 games.
  • Take Summon Aery as keystone: picked in 99% of games with a 50% win rate.
  • Best matchup: Maokai (75% over 8 games). Hardest: Shen (25% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Echoes of Helia 1
Echoes of Helia
Moonstone Renewer 2
Moonstone Renewer
Staff of Flowing Water 3
Staff of Flowing Water
33.3% WR
9 games · 1% pick
Echoes of Helia 1
Echoes of Helia
Staff of Flowing Water 2
Staff of Flowing Water
Moonstone Renewer 3
Moonstone Renewer
50.0% WR
8 games · 1% pick
Echoes of Helia 1
Echoes of Helia
Mikael's Blessing 2
Mikael's Blessing
Moonstone Renewer 3
Moonstone Renewer
50.0% WR
4 games · 0% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
51.2% WR
363 games · 24% pick
Health Potion
Health Potion
33.3% WR
3 games · 0% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
51.1% WR
1,189 games · 78% pick
Boots of Swiftness
Boots of Swiftness
48.3% WR
203 games · 13% pick
Mercury's Treads
Mercury's Treads
47.6% WR
21 games · 1% pick

Legendary items by win rate

ItemWin ratePick
71.4% 1% (14)
70.7% 3% (41)
57.9% 4% (57)
56.5% 15% (230)
56.4% 11% (165)
55.5% 10% (155)
55.4% 11% (168)
54.5% 38% (582)
51.8% 4% (56)
51.2% 70% (1,063)
50.1% 37% (565)
45.8% 7% (107)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
46.4% WR
403 games · 26% pick
Summon Aery
Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Bone Plating Bone Plating
Revitalize Revitalize
Shards AF AF HP
Sorcery Sorcery + Inspiration Inspiration
49.1% WR
106 games · 7% pick
Summon Aery Manaflow Band Transcendence Scorch Biscuit Delivery Cosmic Insight
Sorcery Sorcery + Inspiration Inspiration
47.1% WR
87 games · 6% pick
Summon Aery Manaflow Band Celerity Gathering Storm Magical Footwear Jack Of All Trades

Keystones

  • Summon Aery Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. 50.2%99% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 37.5%1% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 66.7%0% pick
  • Guardian Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 0.0%0% pick

Summoner spells

  • Flash Heal Flash + Heal 49.7%90% pick
  • Exhaust Flash Exhaust + Flash 53.4%9% pick
  • Flash Ignite Flash + Ignite 55.6%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Ebb and Flow W Tidecaller's Blessing E Aqua Prison Q 63.9%166 games
Tidecaller's Blessing E Ebb and Flow W Aqua Prison Q 48.1%27 games
Ebb and Flow W Aqua Prison Q Tidecaller's Blessing E 50.0%2 games

Most common first three levels: W → E → Q (51%), W → Q → E (53%), W → E → W (22%).

  • PSurging Tides

    When Nami's Abilities hit allied champions they gain Move Speed for a short duration.

  • QAqua Prison

    Sends a bubble to a target area, dealing damage and stunning all enemies on impact.

  • WEbb and Flow

    Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.

  • ETidecaller's Blessing

    Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.

  • RTidal Wave

    Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.