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The Eternal Hunters

Kindred Jungle build & stats

Marksman C 1,175 games · patch 16.17
Win rate
49.1%
Pick rate
2.8%
Ban rate
2.4%

Easiest matchups

Kindred wins these lanes most often

all divisions
OpponentWin rateGames
75.0% 12
70.0% 10
66.7% 3
66.7% 6
66.7% 3
66.7% 3
66.7% 36
65.2% 23
62.5% 8
62.5% 8
62.1% 29
61.5% 13
60.7% 28
60.0% 15
59.6% 52
59.1% 22
57.9% 19
57.1% 21
57.1% 21
56.3% 16

Toughest matchups

Consider banning these or picking something else

all divisions
OpponentWin rateGames
0.0% 5
0.0% 4
12.5% 8
20.0% 5
25.0% 4
25.0% 12
25.0% 8
31.7% 41
33.3% 12
33.3% 3
37.5% 8
38.5% 52
38.9% 18
39.5% 81
40.0% 20
40.9% 22
41.7% 36
42.9% 7
42.9% 7
42.9% 14

What to take into the lane

Summoner spells and the ability to max, from the same games

Summoner spells

  • Flash Smite Flash + Smite 49.3% 1,180 games
  • Ghost Smite Ghost + Smite 50.0% 4 games

Max this first

  • Dance of Arrows Q Wolf's Frenzy W Mounting Dread E 53.3% 137 games
  • Dance of Arrows Q Mounting Dread E Wolf's Frenzy W 100.0% 3 games

A matchup is two champions in the same lane on opposite teams. The division comes from the ranks of the players in that game, so a division only appears once enough of its games have been collected. Win rates are shown with their sample size; small samples move around a lot.