Nunu & Willump Jungle build & stats
- Win rate
- 49.9%
- Pick rate
- 2.4%
- Ban rate
- 0.8%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Nunu & Willump
Generated from this patch's numbers
- Nunu & Willump wins 49.9% of games as Jungle on patch 16.17 (2,200 games).
- Most common core: Liandry's Torment → Dead Man's Plate → Jak'Sho, The Protean — 50% win rate over 6 games.
- Take Stormraider's Surge as keystone: picked in 30% of games with a 48% win rate.
- Best matchup: Aatrox (73% over 11 games). Hardest: Rammus (18% over 11 games) — consider a ban or a different pick when you see it.
- Nunu & Willump is an early-game champion: 54% win rate in games under 25 minutes but 40% after 35. Snowball your lead into towers and objectives.
Items
Most common sets of three completed items
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 69.6% | 2% (46) | |
| 58.1% | 2% (43) | |
| 55.7% | 3% (70) | |
| 54.2% | 4% (83) | |
| 51.6% | 3% (62) | |
| 50.9% | 10% (216) | |
| 48.7% | 15% (337) | |
| 47.5% | 5% (120) | |
| 45.1% | 3% (71) | |
| 44.8% | 3% (58) | |
| 44.6% | 3% (56) | |
| 42.9% | 2% (42) |
Runes
Most played full pages and keystone win rates
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Keystones
-
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
48.2%10% pick
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
49.3%7% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
49.6%5% pick
-
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
51.9%2% pick
Summoner spells
-
Flash + Smite
49.5%25% pick
-
Ghost + Smite
66.7%0% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (54%), Q → E → W (41%), Q → W → Q (60%).
-
PCall of the FreljordNunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
-
QConsumeWillump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
-
WBiggest Snowball Ever!Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
-
ESnowball BarrageNunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
-
RAbsolute ZeroNunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.