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Empress of the Elements

Qiyana Jungle build & stats

Assassin S 1,913 games · patch 16.17
Win rate
55.5%
Pick rate
10.7%
Ban rate
30.8%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Scorchclaw Pup
Scorchclaw Pup
450 g
Health Potion
Health Potion
50 g
59.7% 77 games

Build in this order

Bastionbreaker 1
Bastionbreaker
3,000 g
Voltaic Cyclosword 2
Voltaic Cyclosword
3,000 g
Edge of Night 3
Edge of Night
3,000 g
9,000 g
78.6% WR 14 games

Boots

Mercury's Treads
Mercury's Treads
1,250 g
66.7% 207 games

Runes

Precision Precision + Inspiration Inspiration
64.7% WR
51 games · 3% pick
Fleet Footwork
Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Coup de Grace Coup de Grace
Cash Back Cash Back
Cosmic Insight Cosmic Insight
Shards AF AF HP

Summoner spells

Flash Smite 55.5% 1,913 games

Max order

Elemental Wrath / Edge of Ixtal Q Terrashape W Audacity E 57.6% 441 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Qiyana

Generated from this patch's numbers

  • Qiyana wins 55.5% of games as Jungle on patch 16.17 (1,913 games).
  • Most common core: Profane Hydra → Voltaic Cyclosword → Serylda's Grudge — 59% win rate over 34 games.
  • Take First Strike as keystone: picked in 90% of games with a 55% win rate.
  • Best matchup: Rammus (78% over 9 games). Hardest: Karthus (36% over 14 games) — consider a ban or a different pick when you see it.
  • Banned in 31% of games — have a backup pick ready.

Items

Core build in purchase order (from match timelines)

Core build

Profane Hydra 1
Profane Hydra
Voltaic Cyclosword 2
Voltaic Cyclosword
Serylda's Grudge 3
Serylda's Grudge
58.8% WR
34 games · 2% pick
Voltaic Cyclosword 1
Voltaic Cyclosword
Bastionbreaker 2
Bastionbreaker
Edge of Night 3
Edge of Night
55.2% WR
29 games · 2% pick
Voltaic Cyclosword 1
Voltaic Cyclosword
Bastionbreaker 2
Bastionbreaker
Serylda's Grudge 3
Serylda's Grudge
54.2% WR
24 games · 1% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
53.8% WR
173 games · 9% pick
Gustwalker Hatchling
Gustwalker Hatchling
58.2% WR
153 games · 8% pick
Scorchclaw Pup
Scorchclaw Pup
45.2% WR
84 games · 4% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
56.9% WR
1,005 games · 53% pick
Mercury's Treads
Mercury's Treads
66.7% WR
207 games · 11% pick
Plated Steelcaps
Plated Steelcaps
60.5% WR
81 games · 4% pick

Legendary items by win rate

ItemWin ratePick
69.9% 9% (166)
68.3% 6% (123)
65.7% 9% (178)
62.9% 35% (677)
59.6% 39% (745)
58.8% 27% (507)
58.6% 55% (1,046)
58.1% 22% (422)
57.4% 79% (1,504)
54.8% 35% (671)
54.2% 13% (249)
53.7% 10% (190)

Runes

Most played full pages and keystone win rates

Inspiration Inspiration + Domination Domination
56.3% WR
544 games · 28% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Cash Back Cash Back
Triple Tonic Triple Tonic
Cosmic Insight Cosmic Insight
Sudden Impact Sudden Impact
Treasure Hunter Treasure Hunter
Shards AF AF HP
Inspiration Inspiration + Domination Domination
60.8% WR
355 games · 19% pick
First Strike Cash Back Triple Tonic Cosmic Insight Sudden Impact Treasure Hunter
Inspiration Inspiration + Domination Domination
50.9% WR
226 games · 12% pick
First Strike Magical Footwear Triple Tonic Cosmic Insight Sudden Impact Ultimate Hunter

Keystones

  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 55.0%90% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 61.1%4% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 50.8%3% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 57.8%2% pick

Summoner spells

  • Flash Smite Flash + Smite 55.5%100% pick

Abilities & skill order

Which ability to max first, from match timelines

Elemental Wrath / Edge of Ixtal Q Terrashape W Audacity E 57.6%441 games
Elemental Wrath / Edge of Ixtal Q Audacity E Terrashape W 57.1%7 games

Most common first three levels: Q → W → E (55%), Q → W → Q (52%), W → Q → E (56%).

  • PRoyal Privilege

    Qiyana's first basic attack or ability against each enemy deals bonus damage.

  • QElemental Wrath / Edge of Ixtal

    Qiyana swings her weapon, dealing damage with a bonus effect based on her element.

  • WTerrashape

    Qiyana dashes to a location and enchants her weapon with an element. Her attacks and abilities deal bonus damage while her weapon is enchanted.

  • EAudacity

    Qiyana dashes to an enemy, damaging them.

  • RSupreme Display of Talent

    Qiyana sends out a shockwave that detonates whatever elements she hits with it, stunning and damaging nearby enemies.