Shyvana Jungle build & stats
- Win rate
- 45.6%
- Pick rate
- 3.8%
- Ban rate
- 1.8%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Shyvana
Generated from this patch's numbers
- Shyvana wins 45.6% of games as Jungle on patch 16.17 (676 games).
- Most common core: Trinity Force → Spear of Shojin → Death's Dance — 53% win rate over 36 games.
- Take Press the Attack as keystone: picked in 89% of games with a 46% win rate.
- Best matchup: Wukong (71% over 14 games). Hardest: Master Yi (18% over 11 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 57.9% | 3% (19) | |
| 56.0% | 7% (50) | |
| 54.1% | 9% (61) | |
| 51.6% | 13% (91) | |
| 51.0% | 50% (341) | |
| 47.5% | 57% (385) | |
| 46.9% | 55% (371) | |
| 45.5% | 5% (33) | |
| 45.5% | 2% (11) | |
| 44.9% | 34% (227) | |
| 44.9% | 30% (205) | |
| 27.3% | 2% (11) |
Runes
Most played full pages and keystone win rates
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Keystones
-
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
46.0%89% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
42.1%8% pick
-
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
60.0%1% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
0.0%0% pick
Summoner spells
-
Flash + Smite
45.6%100% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (42%), Q → W → E (57%).
-
PScalemailTakedowns on enemy champions, large minions, and large monsters grant Shyvana Scalemail stacks, improving her defenses.
-
QEmberstrikeShyvana's next attack strikes both the target and the surrounding area. This Ability can be recast. While in Dragon Form, it gains an additional recast, dealing massive damage to a single target.
-
WInferno AegisShyvana gains a shield, movement speed, and after a short delay, the area around her detonates. While in Dragon Form, the explosion will heal her if it strikes an enemy champion.
-
EMolten BurstShyvana launches a fireball that explodes upon striking a large target and slows them. In Dragon Form, it passes through and explodes upon striking large enemies, leaving behind a trail of fire.
-
RDragon's DescentShyvana transforms into a Dragon and leaps forward causing enemies along her path to flee. While in Dragon form she becomes larger and her basic abilities are empowered.