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The Eternal Hunters

Kindred Top build & stats

Marksman 13 games · patch 16.17
Win rate
53.8%
Pick rate
0.0%
Ban rate
1.9%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Best three items so far

Essence Reaver
Essence Reaver
3,050 gold
The Collector
The Collector
3,000 gold
Kraken Slayer
Kraken Slayer
3,000 gold
9,050 gold
50.0% WR each item separately

Boots

Berserker's Greaves
Berserker's Greaves
1,100 gold
75.0% 4 games

Summoner spells

Flash Ignite
100.0% 5 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Berserker's Greaves
Berserker's Greaves
75.0% WR
4 games · 31% pick
Plated Steelcaps
Plated Steelcaps
100.0% WR
3 games · 23% pick

Legendary items by win rate

ItemWin ratePick
80.0% 38% (5)
50.0% 31% (4)
50.0% 31% (4)

Runes

Most played full pages and keystone win rates

Precision Precision + Domination Domination
50.0% WR
2 games · 15% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 75.0%31% pick
  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 75.0%31% pick

Summoner spells

  • Flash Ignite Flash + Ignite 100.0%38% pick
  • Flash Teleport Flash + Teleport 50.0%31% pick

Abilities & skill order

  • PMark of the Kindred

    Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

  • QDance of Arrows

    Kindred tumbles and shoots up to three arrows at nearby targets.

  • WWolf's Frenzy

    Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

  • EMounting Dread

    Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

  • RLamb's Respite

    Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.