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the Spirit Walker

Udyr Jungle build & stats

FighterTank A 389 games · patch 16.17
Win rate
53.0%
Pick rate
2.2%
Ban rate
2.2%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Scorchclaw Pup
Scorchclaw Pup
450 g
Health Potion
Health Potion
50 g
73.3% 15 games

Build in this order

Spear of Shojin 1
Spear of Shojin
3,100 g
Experimental Hexplate 2
Experimental Hexplate
3,000 g
Death's Dance 3
Death's Dance
3,300 g
9,400 g
69.2% WR 13 games

Boots

Plated Steelcaps
Plated Steelcaps
1,200 g
57.7% 123 games

Runes

Precision Precision + Inspiration Inspiration
77.8% WR
18 games · 5% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Haste Legend: Haste
Coup de Grace Coup de Grace
Magical Footwear Magical Footwear
Approach Velocity Approach Velocity
Shards AF AF HP

Summoner spells

Flash Smite 52.7% 383 games

Max order

Wilding Claw Q Blazing Stampede E Iron Mantle W 62.9% 70 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Udyr

Generated from this patch's numbers

  • Udyr wins 53.0% of games as Jungle on patch 16.17 (389 games).
  • Most common core: Spear of Shojin → Experimental Hexplate → Death's Dance — 69% win rate over 13 games.
  • Take Press the Attack as keystone: picked in 60% of games with a 55% win rate.
  • Best matchup: Lillia (78% over 9 games). Hardest: Ambessa (36% over 11 games) — consider a ban or a different pick when you see it.
  • Udyr is an early-game champion: 57% win rate in games under 25 minutes but 48% after 35. Snowball your lead into towers and objectives.

Items

Core build in purchase order (from match timelines)

Core build

Spear of Shojin 1
Spear of Shojin
Experimental Hexplate 2
Experimental Hexplate
Death's Dance 3
Death's Dance
69.2% WR
13 games · 3% pick
Spear of Shojin 1
Spear of Shojin
Death's Dance 2
Death's Dance
Maw of Malmortius 3
Maw of Malmortius
83.3% WR
6 games · 2% pick
Spear of Shojin 1
Spear of Shojin
Death's Dance 2
Death's Dance
Serpent's Fang 3
Serpent's Fang
33.3% WR
6 games · 2% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
52.1% WR
48 games · 12% pick
Scorchclaw Pup
Scorchclaw Pup
55.6% WR
18 games · 5% pick
Scorchclaw Pup
Scorchclaw Pup
Health Potion
Health Potion
73.3% WR
15 games · 4% pick

Boots

Boots of Swiftness
Boots of Swiftness
55.2% WR
125 games · 32% pick
Plated Steelcaps
Plated Steelcaps
57.7% WR
123 games · 32% pick
Mercury's Treads
Mercury's Treads
50.0% WR
118 games · 30% pick

Legendary items by win rate

ItemWin ratePick
64.6% 20% (79)
62.7% 13% (51)
61.3% 8% (31)
59.8% 55% (214)
59.3% 7% (27)
59.2% 18% (71)
55.8% 11% (43)
54.9% 66% (255)
52.2% 6% (23)
50.0% 7% (26)
45.5% 25% (99)
44.7% 10% (38)

Runes

Most played full pages and keystone win rates

Precision Precision + Inspiration Inspiration
56.8% WR
44 games · 11% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Haste Legend: Haste
Last Stand Last Stand
Cash Back Cash Back
Triple Tonic Triple Tonic
Shards AF AF HP
Precision Precision + Inspiration Inspiration
54.8% WR
42 games · 11% pick
Press the Attack Triumph Legend: Haste Coup de Grace Approach Velocity Magical Footwear
Precision Precision + Inspiration Inspiration
55.2% WR
29 games · 7% pick
Press the Attack Triumph Legend: Haste Coup de Grace Approach Velocity Magical Footwear

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 55.1%60% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 51.8%21% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 45.5%11% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 30.0%3% pick

Summoner spells

  • Flash Smite Flash + Smite 52.7%98% pick
  • Ghost Smite Ghost + Smite 66.7%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Wilding Claw Q Blazing Stampede E Iron Mantle W 62.9%70 games
Blazing Stampede E Iron Mantle W Wilding Claw Q 33.3%3 games
Iron Mantle W Blazing Stampede E Wilding Claw Q 66.7%3 games

Most common first three levels: Q → R → W (58%), R → Q → W (25%), Q → R → E (67%).

  • PBridge Between

    Udyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with Ultimate benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.

  • QWilding Claw

    Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.

  • WIron Mantle

    Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.

  • EBlazing Stampede

    Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.

  • RWingborne Storm

    Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.