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ADC tier list – patch 16.16

Ranked Flex champions ranked by a sample-size-adjusted win rate plus pick and ban rate, from 598 real games. Champions with too few games get no tier.

#ChampionTierWin ratePick rateBan rateKDAGames
1 S 73.1% 4.4% 9.5% 3.01 26
2 S 63.4% 6.9% 0.8% 2.25 41
3 S 71.4% 2.3% 15.2% 3.64 14
4 A 66.7% 3.0% 17.1% 2.79 18
5 A 60.0% 8.4% 1.0% 2.27 50
6 A 54.6% 16.6% 1.3% 2.81 99
7 A 59.3% 4.5% 15.7% 2.06 27
8 A 59.4% 5.4% 2.0% 2.34 32
9 B 66.7% 2.0% 0.0% 2.86 12
10 B 62.5% 2.7% 0.3% 2.33 16
11 B 57.1% 4.7% 2.2% 2.15 28
12 B 53.5% 7.2% 6.7% 2.24 43
13 B 56.0% 4.2% 0.5% 2.14 25
14 B 51.8% 4.5% 12.5% 2.37 27
15 B 58.3% 2.0% 0.7% 2.65 12
16 B 48.8% 13.4% 2.7% 2.36 80
17 B 52.4% 3.5% 0.2% 2.14 21
18 B 44.8% 14.5% 20.2% 1.98 87
19 C 50.0% 1.7% 4.4% 2.87 10
20 C 47.2% 8.9% 2.8% 2.45 53
21 C 47.1% 2.8% 0.7% 1.92 17
22 C 45.8% 4.0% 1.5% 1.83 24
23 C 43.8% 10.7% 2.8% 2.46 64
24 C 42.3% 4.4% 10.4% 2.36 26
25 C 43.5% 3.9% 2.7% 1.82 23
26 C 43.2% 6.2% 1.7% 2.01 37
27 C 36.8% 3.2% 16.4% 1.98 19
28 C 40.0% 4.2% 2.8% 2.36 25
29 D 36.8% 3.2% 1.8% 2.09 19
30 D 30.0% 1.7% 3.9% 2.46 10
31 D 38.6% 9.5% 2.3% 2.22 57
32 D 22.2% 3.0% 38.0% 1.76 18
33 D 25.0% 2.7% 11.2% 2.49 16

Tiers: the top 8% of a role's score are S, the next 17% A, then B (30%), C (30%) and D. The score is a Bayesian-smoothed win rate (30 pseudo-games at 50%) plus a small bonus for pick and ban rate. Click a column header to sort.