Skip to content
the Soul's Reflection

Mel ADC build & stats

MageSupport C 290 games · patch 16.17
Win rate
49.0%
Pick rate
1.5%
Ban rate
10.1%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
44.6% 74 games

Build in this order

Luden's Echo 1
Luden's Echo
2,750 g
Shadowflame 2
Shadowflame
3,200 g
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 g
9,450 g
42.9% WR 14 games

Runes

Sorcery Sorcery + Precision Precision
75.0% WR
8 games · 3% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Presence of Mind Presence of Mind
Coup de Grace Coup de Grace
Shards AH AF HP

Summoner spells

Flash Ghost 62.5% 8 games

Max order

Radiant Volley Q Solar Snare E Rebuttal W 50.9% 57 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Mel

Generated from this patch's numbers

  • Mel wins 49.0% of games as ADC on patch 16.17 (290 games).
  • Most common core: Luden's Echo → Shadowflame → Rabadon's Deathcap — 43% win rate over 14 games.
  • Take Arcane Comet as keystone: picked in 86% of games with a 49% win rate.
  • Best matchup: Draven (73% over 11 games). Hardest: Syndra (10% over 10 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Luden's Echo 1
Luden's Echo
Shadowflame 2
Shadowflame
Rabadon's Deathcap 3
Rabadon's Deathcap
42.9% WR
14 games · 5% pick
Luden's Echo 1
Luden's Echo
Hextech Rocketbelt 2
Hextech Rocketbelt
Shadowflame 3
Shadowflame
66.7% WR
6 games · 2% pick
Blackfire Torch 1
Blackfire Torch
Hextech Rocketbelt 2
Hextech Rocketbelt
Shadowflame 3
Shadowflame
66.7% WR
3 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
44.6% WR
74 games · 26% pick

Legendary items by win rate

ItemWin ratePick
80.0% 2% (5)
64.3% 5% (14)
57.1% 22% (63)
55.0% 41% (120)
54.4% 39% (114)
52.1% 17% (48)
52.0% 70% (204)
50.0% 3% (8)
49.2% 64% (185)
41.7% 29% (84)
41.7% 4% (12)
0.0% 2% (5)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
50.0% WR
74 games · 26% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Coup de Grace Coup de Grace
Presence of Mind Presence of Mind
Shards AH AF HP
Sorcery Sorcery + Precision Precision
47.1% WR
17 games · 6% pick
Arcane Comet Manaflow Band Transcendence Scorch Legend: Haste Cut Down
Inspiration Inspiration + Sorcery Sorcery
38.5% WR
13 games · 4% pick
First Strike Magical Footwear Biscuit Delivery Cosmic Insight Gathering Storm Manaflow Band

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 48.8%86% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 56.5%8% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 50.0%3% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 0.0%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 50.2%88% pick
  • Flash Barrier Flash + Barrier 31.3%6% pick
  • Exhaust Flash Exhaust + Flash 40.0%3% pick

Abilities & skill order

Which ability to max first, from match timelines

Radiant Volley Q Solar Snare E Rebuttal W 50.9%57 games

Most common first three levels: Q → E → W (45%), Q → W → E (33%), E → Q → W (57%).

  • PSearing Brilliance

    Whenever Mel uses an ability, she gains three bonus projectiles (up to nine maximum) on her next attack.When Mel deals damage through an ability or attack, she applies Overwhelm, which can stack infinitely. If the enemy...

  • QRadiant Volley

    Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.

  • WRebuttal

    Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.

  • ESolar Snare

    Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.

  • RGolden Eclipse

    Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm.Ranks of Golden Eclipse increase Overwhelm's damage.