Seraphine ADC build & stats
- Win rate
- 51.9%
- Pick rate
- 2.6%
- Ban rate
- 11.1%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Damaging a champion with an ability hurls a damaging comet at their location.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Seraphine
Generated from this patch's numbers
- Seraphine wins 51.9% of games as ADC on patch 16.17 (2,405 games).
- Most common core: Blackfire Torch → Archangel's Staff → Rylai's Crystal Scepter — 62% win rate over 29 games.
- Take Arcane Comet as keystone: picked in 71% of games with a 52% win rate.
- Best matchup: Nilah (82% over 11 games). Hardest: Xerath (32% over 22 games) — consider a ban or a different pick when you see it.
- Seraphine is an early-game champion: 54% win rate in games under 25 minutes but 45% after 35. Snowball your lead into towers and objectives.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 69.4% | 1% (36) | |
| 60.9% | 1% (23) | |
| 60.6% | 1% (33) | |
| 57.9% | 2% (38) | |
| 56.8% | 19% (454) | |
| 53.7% | 3% (67) | |
| 53.5% | 2% (43) | |
| 52.4% | 21% (515) | |
| 51.9% | 1% (27) | |
| 50.7% | 3% (75) | |
| 49.3% | 20% (479) | |
| 39.4% | 3% (66) |
Runes
Most played full pages and keystone win rates
Damaging a champion with an ability hurls a damaging comet at their location.
Keystones
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
51.9%26% pick
-
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
54.3%5% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
55.6%1% pick
-
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
58.3%0% pick
Summoner spells
-
Flash + Teleport
52.6%28% pick
-
Flash + Barrier
53.8%2% pick
-
Exhaust + Flash
61.1%1% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (54%), Q → E → Q (36%), E → Q → W (60%).
-
PStage PresenceEvery third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
-
QHigh NoteSeraphine deals damage in an area.
-
WSurround SoundSeraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
-
EBeat DropSeraphine deals damage and impairs the movement of enemies in a line.
-
REncoreSeraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.