Ezreal ADC build & stats
- Win rate
- 45.7%
- Pick rate
- 10.5%
- Ban rate
- 4.7%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18
Finish these three
Runes
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Summoner spells
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Ezreal
Generated from this patch's numbers
- Ezreal wins 45.7% of games as ADC on patch 16.18 (2,813 games).
- Most common core: Endless Hunger → Trinity Force → Spear of Shojin — 52% win rate over 291 games.
- Take Lethal Tempo as keystone: picked in 84% of games with a 46% win rate.
- Best matchup: Vel'Koz (80% over 10 games). Hardest: Hwei (29% over 14 games) — consider a ban or a different pick when you see it.
Items
Most common sets of three completed items
Core build
Starting items
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 75.0% | 1% (16) | |
| 66.7% | 0% (6) | |
| 60.0% | 0% (5) | |
| 56.3% | 1% (16) | |
| 53.8% | 0% (13) | |
| 52.5% | 7% (183) | |
| 51.5% | 4% (103) | |
| 50.8% | 6% (179) | |
| 44.3% | 16% (461) | |
| 40.0% | 0% (10) | |
| 33.3% | 0% (9) | |
| 30.0% | 0% (10) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
43.8%16% pick
-
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
62.5%1% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
44.4%0% pick
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
25.0%0% pick
Summoner spells
-
Flash + Barrier
46.3%10% pick
-
Exhaust + Flash
39.0%5% pick
-
Cleanse + Flash
38.5%1% pick
Abilities & skill order
-
PRising Spell ForceEzreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
-
QMystic ShotEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
-
WEssence FluxEzreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
-
EArcane ShiftEzreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
-
RTrueshot BarrageEzreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).