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the Deathsinger

Karthus ADC build & stats

Mage B 1,020 games · patch 16.17
Win rate
53.4%
Pick rate
1.1%
Ban rate
1.8%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
56.5% 69 games

Build in this order

Blackfire Torch 1
Blackfire Torch
2,800 gold
Shadowflame 2
Shadowflame
3,200 gold
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 gold
9,500 gold
57.9% WR 19 games

Runes

Sorcery Sorcery + Precision Precision
64.1% WR
39 games · 4% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Exhaust Flash
55.4% 404 games

Max order

Lay Waste Q Defile E Wall of Pain W
54.8% 62 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Karthus

Generated from this patch's numbers

  • Karthus wins 53.4% of games as ADC on patch 16.17 (1,020 games).
  • Most common core: Blackfire Torch → Shadowflame → Rabadon's Deathcap — 56% win rate over 27 games.
  • Take Deathfire Touch as keystone: picked in 65% of games with a 54% win rate.
  • Best matchup: Kog'Maw (80% over 10 games). Hardest: Seraphine (33% over 12 games) — consider a ban or a different pick when you see it.
  • Karthus is an early-game champion: 62% win rate in games under 25 minutes but 51% after 35. Snowball your lead into towers and objectives.

Items

Core build in purchase order (from match timelines)

Core build

Blackfire Torch 1
Blackfire Torch
Shadowflame 2
Shadowflame
Rabadon's Deathcap 3
Rabadon's Deathcap
57.9% WR
19 games · 2% pick
Blackfire Torch 1
Blackfire Torch
Shadowflame 2
Shadowflame
Stormsurge 3
Stormsurge
85.7% WR
7 games · 1% pick
Blackfire Torch 1
Blackfire Torch
Shadowflame 2
Shadowflame
Zhonya's Hourglass 3
Zhonya's Hourglass
16.7% WR
6 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
56.5% WR
69 games · 7% pick
Amplifying Tome
Amplifying Tome
Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
50.0% WR
2 games · 0% pick

Legendary items by win rate

ItemWin ratePick
100.0% 1% (10)
77.8% 1% (9)
75.0% 1% (12)
66.9% 12% (118)
62.5% 1% (8)
56.0% 18% (184)
55.3% 43% (438)
54.9% 34% (348)
54.1% 10% (98)
53.7% 9% (95)
52.3% 15% (153)
46.2% 1% (13)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
56.8% WR
95 games · 9% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
64.1% WR
39 games · 4% pick
Deathfire Touch Axiom Arcanist Transcendence Scorch Last Stand Presence of Mind
Domination Domination + Precision Precision
43.3% WR
30 games · 3% pick
Dark Harvest Cheap Shot Grisly Mementos Ultimate Hunter Last Stand Presence of Mind

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 56.2%32% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 50.5%10% pick

Summoner spells

  • Exhaust Flash Exhaust + Flash 55.4%40% pick
  • Flash Teleport Flash + Teleport 50.0%0% pick
  • Flash Barrier Flash + Barrier 66.7%0% pick

Abilities & skill order

Which ability to max first, from match timelines

Lay Waste Q Defile E Wall of Pain W 54.8%62 games

Most common first three levels: Q → E → Q (60%), Q → E → W (50%), Q → W → E (100%).

  • PDeath Defied

    Upon dying, Karthus enters a spirit form that allows him to continue casting spells.

  • QLay Waste

    Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.

  • WWall of Pain

    Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.

  • EDefile

    Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.

  • RRequiem

    After channeling for 3 seconds, Karthus deals damage to all enemy champions.