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the Redeemer

Senna ADC build & stats

SupportMarksman D 260 games · patch 16.17
Win rate
45.4%
Pick rate
0.6%
Ban rate
2.1%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Helm
Doran's Helm
450 gold
Health Potion
Health Potion
50 gold
35.7% 14 games

Build in this order

Statikk Shiv 1
Statikk Shiv
3,000 gold
Black Cleaver 2
Black Cleaver
3,000 gold
Infinity Edge 3
Infinity Edge
3,500 gold
9,500 gold
62.5% WR 8 games

Runes

Sorcery Sorcery + Inspiration Inspiration
58.3% WR
12 games · 5% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Cleanse Flash
55.6% 9 games

Max order

Piercing Darkness Q Last Embrace W Curse of the Black Mist E
45.5% 11 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Senna

Generated from this patch's numbers

  • Senna wins 45.4% of games as ADC on patch 16.17 (260 games).
  • Most common core: Statikk Shiv → Black Cleaver → Manamune — 20% win rate over 5 games.
  • Take Deathfire Touch as keystone: picked in 63% of games with a 45% win rate.
  • Best matchup: Kai'Sa (67% over 15 games). Hardest: Yasuo (20% over 10 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Hexoptics C44
Hexoptics C44
Black Cleaver
Black Cleaver
Statikk Shiv
Statikk Shiv
44.4% WR
9 games · 3% pick
Infinity Edge
Infinity Edge
Black Cleaver
Black Cleaver
Statikk Shiv
Statikk Shiv
62.5% WR
8 games · 3% pick
Hexoptics C44
Hexoptics C44
Infinity Edge
Infinity Edge
Black Cleaver
Black Cleaver
42.9% WR
7 games · 3% pick

Starting items

Doran's Helm
Doran's Helm
Health Potion
Health Potion
35.7% WR
14 games · 5% pick
Doran's Bow
Doran's Bow
Health Potion
Health Potion
Health Potion
Health Potion
50.0% WR
2 games · 1% pick

Legendary items by win rate

ItemWin ratePick
80.0% 2% (5)
66.7% 5% (12)
56.3% 12% (32)
54.5% 4% (11)
50.0% 2% (4)
50.0% 2% (4)
48.1% 10% (27)
45.3% 25% (64)
44.4% 3% (9)
42.4% 38% (99)
23.1% 5% (13)
20.0% 2% (5)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Inspiration Inspiration
50.0% WR
12 games · 5% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Inspiration Inspiration
58.3% WR
12 games · 5% pick
Deathfire Touch Manaflow Band Celerity Gathering Storm Jack Of All Trades Magical Footwear
Sorcery Sorcery + Precision Precision
28.6% WR
7 games · 3% pick
Deathfire Touch Manaflow Band Celerity Gathering Storm Cut Down Presence of Mind

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 45.8%28% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 47.8%9% pick
  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 23.1%5% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 33.3%1% pick

Summoner spells

  • Flash Barrier Flash + Barrier 43.7%33% pick
  • Cleanse Flash Cleanse + Flash 55.6%3% pick
  • Flash Heal Flash + Heal 50.0%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Piercing Darkness Q Last Embrace W Curse of the Black Mist E 45.5%11 games

Most common first three levels: Q → W → E (33%), Q → W → Q (38%).

  • PAbsolution

    When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased...

  • QPiercing Darkness

    From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.

  • WLast Embrace

    Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.

  • ECurse of the Black Mist

    Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. W...

  • RDawning Shadow

    Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the ce...