Long sessions hurt your results
Improve 22% late in sessionFrom the fourth game of a session onwards you win 22%, compared with 52% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 22%, compared with 52% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 14 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
Seraphine: 0 wins in 4 games (0%). Move it to normals until it feels comfortable again.
Only 4.4 deaths per game with a 3.2 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
2.25 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.
Zyra: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.