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S16 Master
353

Xeno #NA420

NA Updated never
Live game

Be part of more fights

Improve 41% KP

You take part in 41% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.3 per game

You place 0.3 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

5 of your last 10 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.6 solo kills

1.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

80% in games over 33 minutes, 33% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

12 W 8 L
Last 20 games
3 loss streak
7.2 / 5.8 / 5.5
2.18 KDA
42% kill participation
  • Ekko
    57% (13 W 10 L)
    2.01 KDA