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S16 Grandmaster
864

ERICLAND #yaoi

NA Updated never
Live game

Losses snowball into more losses

Improve 43% after a loss

After a loss you win only 43% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Low damage output for a carry

Improve 17% team dmg

You deal 17% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Control wards are missing

Improve 0.1 per game

You place 0.1 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 8.2 CS/min

You average 8.2 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Disciplined positioning

Strength 4.2 KDA

Only 3.2 deaths per game with a 4.2 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.

On a hot streak

Strength 4 wins in a row

4 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Close games out early

Note

67% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

12 W 8 L
Last 20 games
2 win streak
4.3 / 3.1 / 10.0
4.67 KDA
  • Seraphine
    55% (21 W 17 L)
    3.74 KDA
  • Miss Fortune
    50% (1 W 1 L)
    2.29 KDA
  • Nami
    100% (1 W 0 L)
    23.00 KDA