Surrendering too often
Improve5 of your last 10 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
5 of your last 10 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Only 4.9 deaths per game with a 3.1 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
2.77 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.
64% kill participation — you are present for most of your team's kills, which is exactly how games are carried.
Sona: 15 wins in 25 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
75% in games over 33 minutes, 50% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.