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S16 Master
1750

Quantum #uwu

NA Updated never
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 33% late in session

From the fourth game of a session onwards you win 33%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 23 champions

You played 23 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

78% in games over 33 minutes, 38% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

8 W 12 L
Last 20 games
3 win streak
9.5 / 7.5 / 6.4
2.12 KDA
  • Fizz
    63% (5 W 3 L)
    2.23 KDA
  • Locke
    67% (4 W 2 L)
    3.29 KDA
  • Vex
    75% (3 W 1 L)
    2.89 KDA