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S16 Grandmaster
196

wlfmx1 #YTTV

EUNE Updated never
Live game

Too many deaths

Improve 7.6 deaths

You die 7.6 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.8 objectives

You take part in 1.8 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 23 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.14 vision/min

1.14 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

25% in games over 33 minutes, 0% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

4 W 15 L
Last 19 games
6 loss streak
8.6 / 8.0 / 7.1
1.96 KDA
  • Quinn
    13% (1 W 7 L)
    1.70 KDA
  • Kha'Zix
    20% (1 W 4 L)
    2.45 KDA
  • Tryndamere
    0% (0 W 2 L)
    1.59 KDA