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S16 Grandmaster
874

WaKaRaNeR #EUNE

EUNE Updated never
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 29% after a loss

After a loss you win only 29% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

A champion that costs you LP

Improve 33% win rate

Kog'Maw: 2 wins in 6 games (33%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 6.8 CS/min

You average 6.8 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 13 L
Last 20 games
3 loss streak
5.3 / 8.9 / 8.4
1.53 KDA
50% kill participation
  • Swain
    52% (13 W 12 L)
    2.49 KDA
  • Kog'Maw
    33% (2 W 4 L)
    1.51 KDA
  • Kai'Sa
    50% (1 W 1 L)
    1.47 KDA