Dying at the wrong moments
Improve 13% of game deadYou spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
Graves: 1 wins in 4 games (25%). Move it to normals until it feels comfortable again.
You average 8.0 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
1.10 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.
Rengar: 12 wins in 20 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.