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S16 Master
532

weeeles #6665

EUNE Updated never
Live game

Low damage output for a carry

Improve 14% team dmg

You deal 14% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 6.8 CS/min

You average 6.8 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Your best champion right now

Note 60% on Seraphine

Seraphine: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

3 W 6 L
Last 9 games
5 loss streak
2.6 / 6.4 / 9.3
1.84 KDA
  • Seraphine
    60% (3 W 2 L)
    2.00 KDA
  • Ahri
    0% (0 W 2 L)
    1.00 KDA
  • Senna
    0% (0 W 1 L)
    4.00 KDA