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S16 Challenger
416

Loung Huji #TSC

EUNE Ladder rank: Challenger 2,284 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 6.2 deaths

You die 6.2 times per game (Challenger average: 5.0). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.77 vision/min

Your vision score is 0.77 per minute; Challenger players average 1.30. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Challenger players average 62%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Close games out early

Note

55% in games under 25 minutes but only 25% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

5 W 15 L
Last 20 games
3 loss streak
6.0 / 7.3 / 5.4
1.56 KDA
40% kill participation
  • Sejuani
    57% (13 W 10 L)
    3.50 KDA
  • Zac
    63% (5 W 3 L)
    5.00 KDA
  • Varus
    25% (2 W 6 L)
    1.57 KDA