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Rise of the Thorns

Zyra Jungle build & stats

MageSupport S 476 games · patch 16.16
Win rate
56.5%
Pick rate
2.1%
Ban rate
3.1%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Scorchclaw Pup
Scorchclaw Pup
450 gold
Health Potion
Health Potion
50 gold
76.9% 13 games

Build in this order

Liandry's Torment 1
Liandry's Torment
3,000 gold
Shadowflame 2
Shadowflame
3,200 gold
Zhonya's Hourglass 3
Zhonya's Hourglass
3,250 gold
9,450 gold
59.3% WR 27 games

Boots

Sorcerer's Shoes
Sorcerer's Shoes
1,100 gold
59.7% 181 games

Runes

Domination Domination + Precision Precision
83.3% WR
12 games · 3% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
57.6% 224 games

Max order

Deadly Spines Q Grasping Roots E Rampant Growth W
69.2% 26 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Zyra

Generated from this patch's numbers

  • Zyra wins 56.5% of games as Jungle on patch 16.16 (476 games).
  • Most common core: Liandry's Torment → Shadowflame → Zhonya's Hourglass — 81% win rate over 16 games.
  • Take Electrocute as keystone: picked in 60% of games with a 55% win rate.
  • Best matchup: Xin Zhao (75% over 8 games). Hardest: Jarvan IV (38% over 24 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Liandry's Torment 1
Liandry's Torment
Shadowflame 2
Shadowflame
Zhonya's Hourglass 3
Zhonya's Hourglass
71.4% WR
7 games · 1% pick

Starting items

Scorchclaw Pup
Scorchclaw Pup
56.0% WR
25 games · 5% pick
Scorchclaw Pup
Scorchclaw Pup
Health Potion
Health Potion
76.9% WR
13 games · 3% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
59.7% WR
181 games · 38% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
36.4% WR
11 games · 2% pick
Mercury's Treads
Mercury's Treads
60.0% WR
10 games · 2% pick

Legendary items by win rate

ItemWin ratePick
70.6% 4% (17)
66.7% 4% (21)
61.1% 4% (18)
60.6% 23% (109)
58.1% 46% (217)
55.6% 9% (45)
54.8% 7% (31)
54.5% 2% (11)
53.7% 23% (108)
47.1% 4% (17)
45.5% 2% (11)
44.4% 2% (9)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
66.7% WR
33 games · 7% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
61.1% WR
18 games · 4% pick
Dark Harvest Cheap Shot Sixth Sense Treasure Hunter Cut Down Legend: Haste
Domination Domination + Precision Precision
64.3% WR
14 games · 3% pick
Dark Harvest Cheap Shot Sixth Sense Ultimate Hunter Legend: Haste Cut Down

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 59.3%23% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 57.9%22% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 33.3%1% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 0.0%1% pick

Summoner spells

  • Flash Smite Flash + Smite 57.6%47% pick

Abilities & skill order

Which ability to max first, from match timelines

Deadly Spines Q Grasping Roots E Rampant Growth W 69.2%26 games
Deadly Spines Q Rampant Growth W Grasping Roots E 20.0%5 games

Most common first three levels: Q → W → E (61%).

  • PGarden of Thorns

    Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.

  • QDeadly Spines

    Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.

  • WRampant Growth

    Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Gro...

  • EGrasping Roots

    Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move S...

  • RStranglethorns

    Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.