Zyra Jungle build & stats
- Win rate
- 56.2%
- Pick rate
- 2.5%
- Ban rate
- 4.0%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Zyra
Generated from this patch's numbers
- Zyra wins 56.2% of games as Jungle on patch 16.17 (443 games).
- Most common core: Liandry's Torment → Shadowflame → Zhonya's Hourglass — 65% win rate over 23 games.
- Take Electrocute as keystone: picked in 61% of games with a 55% win rate.
- Best matchup: Ivern (77% over 13 games). Hardest: Sylas (33% over 9 games) — consider a ban or a different pick when you see it.
- Zyra is an early-game champion: 56% win rate in games under 25 minutes but 46% after 35. Snowball your lead into towers and objectives.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 78.3% | 10% (46) | |
| 68.6% | 8% (35) | |
| 64.7% | 8% (34) | |
| 61.5% | 3% (13) | |
| 59.2% | 44% (196) | |
| 58.5% | 44% (195) | |
| 57.3% | 20% (89) | |
| 56.6% | 97% (429) | |
| 55.6% | 6% (27) | |
| 53.8% | 6% (26) | |
| 50.0% | 12% (54) | |
| 50.0% | 7% (30) |
Runes
Most played full pages and keystone win rates
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Keystones
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
54.6%61% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
59.5%36% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
20.0%1% pick
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
75.0%1% pick
Summoner spells
-
Flash + Smite
56.2%100% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (56%).
-
PGarden of ThornsSeeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
-
QDeadly SpinesThick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
-
WRampant GrowthZyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Gro...
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EGrasping RootsZyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move S...
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RStranglethornsZyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.