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Rise of the Thorns

Zyra Support build & stats

MageSupport C 153 games · patch 16.17
Win rate
48.4%
Pick rate
0.8%
Ban rate
3.9%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
44.4% 36 games

Best three items so far

Bloodletter's Curse
Bloodletter's Curse
2,900 g
Imperial Mandate
Imperial Mandate
2,400 g
Blackfire Torch
Blackfire Torch
2,800 g
8,100 g
75.0% WR each item separately

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
900 g
58.3% 12 games

Runes

Sorcery Sorcery + Precision Precision
57.9% WR
19 games · 12% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Presence of Mind Presence of Mind
Cut Down Cut Down
Shards AF AF HP

Summoner spells

Exhaust Flash 53.1% 32 games

Max order

Deadly Spines Q Rampant Growth W Grasping Roots E 58.3% 12 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Zyra

Generated from this patch's numbers

  • Zyra wins 48.4% of games as Support on patch 16.17 (153 games).
  • Take Arcane Comet as keystone: picked in 84% of games with a 48% win rate.
  • Best matchup: Alistar (75% over 8 games). Hardest: Lulu (42% over 12 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Cryptbloom
Cryptbloom
Zhonya's Hourglass
Zhonya's Hourglass
Liandry's Torment
Liandry's Torment
33.3% WR
3 games · 2% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
44.4% WR
36 games · 24% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
49.2% WR
120 games · 78% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
58.3% WR
12 games · 8% pick
Boots of Swiftness
Boots of Swiftness
50.0% WR
4 games · 3% pick

Legendary items by win rate

ItemWin ratePick
100.0% 3% (4)
83.3% 4% (6)
64.0% 16% (25)
60.0% 3% (5)
50.8% 40% (61)
50.0% 3% (4)
48.0% 83% (127)
45.5% 7% (11)
37.5% 5% (8)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Domination Domination
25.0% WR
20 games · 13% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Relentless Hunter Relentless Hunter
Taste of Blood Taste of Blood
Shards AF AF HP
Sorcery Sorcery + Precision Precision
57.9% WR
19 games · 12% pick
Arcane Comet Manaflow Band Transcendence Scorch Presence of Mind Cut Down
Sorcery Sorcery + Domination Domination
35.7% WR
14 games · 9% pick
Arcane Comet Manaflow Band Transcendence Scorch Taste of Blood Relentless Hunter

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 47.7%84% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 25.0%5% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 50.0%5% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 71.4%5% pick

Summoner spells

  • Flash Heal Flash + Heal 48.4%41% pick
  • Flash Ignite Flash + Ignite 45.8%39% pick
  • Exhaust Flash Exhaust + Flash 53.1%21% pick

Abilities & skill order

Which ability to max first, from match timelines

Deadly Spines Q Rampant Growth W Grasping Roots E 58.3%12 games
Grasping Roots E Deadly Spines Q Rampant Growth W 50.0%8 games
Deadly Spines Q Grasping Roots E Rampant Growth W 0.0%2 games

Most common first three levels: Q → W → E (57%), E → W → Q (50%), E → Q → W (33%).

  • PGarden of Thorns

    Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.

  • QDeadly Spines

    Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.

  • WRampant Growth

    Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Gro...

  • EGrasping Roots

    Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move S...

  • RStranglethorns

    Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.