Skip to content
Rise of the Thorns

Zyra ADC build & stats

MageSupport B 271 games · patch 16.17
Win rate
53.5%
Pick rate
0.3%
Ban rate
3.6%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
35.0% 20 games

Build in this order

Liandry's Torment 1
Liandry's Torment
3,000 gold
Blackfire Torch 2
Blackfire Torch
2,800 gold
Void Staff 3
Void Staff
3,000 gold
8,800 gold
62.5% WR 16 games

Runes

Sorcery Sorcery + Precision Precision
45.8% WR
24 games · 9% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Teleport
47.7% 86 games

Max order

Deadly Spines Q Rampant Growth W Grasping Roots E
40.0% 10 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Zyra

Generated from this patch's numbers

  • Zyra wins 53.5% of games as ADC on patch 16.17 (271 games).
  • Most common core: Liandry's Torment → Blackfire Torch → Void Staff — 58% win rate over 12 games.
  • Take Deathfire Touch as keystone: picked in 45% of games with a 57% win rate.
  • Best matchup: Jhin (71% over 17 games). Hardest: Zeri (20% over 10 games) — consider a ban or a different pick when you see it.
  • Zyra scales: 56% win rate after 35 minutes versus 40% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Liandry's Torment 1
Liandry's Torment
Blackfire Torch 2
Blackfire Torch
Void Staff 3
Void Staff
40.0% WR
5 games · 2% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
35.0% WR
20 games · 7% pick

Legendary items by win rate

ItemWin ratePick
68.8% 6% (16)
65.5% 11% (29)
59.1% 8% (22)
50.0% 35% (94)
50.0% 11% (30)
49.0% 38% (102)
40.0% 4% (10)
33.3% 1% (3)
33.3% 1% (3)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
45.8% WR
24 games · 9% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
30.0% WR
10 games · 4% pick
Arcane Comet Manaflow Band Transcendence Scorch Presence of Mind Cut Down
Sorcery Sorcery + Precision Precision
71.4% WR
7 games · 3% pick
Deathfire Touch Manaflow Band Transcendence Scorch Presence of Mind Cut Down

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 43.1%21% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 52.2%17% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 50.0%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 47.7%32% pick
  • Exhaust Flash Exhaust + Flash 44.4%3% pick
  • Flash Ghost Flash + Ghost 60.0%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Deadly Spines Q Rampant Growth W Grasping Roots E 40.0%10 games
Deadly Spines Q Grasping Roots E Rampant Growth W 33.3%6 games

Most common first three levels: Q → W → E (23%), E → W → Q (50%), Q → W → Q (50%).

  • PGarden of Thorns

    Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.

  • QDeadly Spines

    Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.

  • WRampant Growth

    Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Gro...

  • EGrasping Roots

    Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move S...

  • RStranglethorns

    Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.