Zyra ADC build & stats
- Win rate
- 53.5%
- Pick rate
- 0.3%
- Ban rate
- 3.6%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Damaging a champion with an ability burns them over time.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Zyra
Generated from this patch's numbers
- Zyra wins 53.5% of games as ADC on patch 16.17 (271 games).
- Most common core: Liandry's Torment → Blackfire Torch → Void Staff — 58% win rate over 12 games.
- Take Deathfire Touch as keystone: picked in 45% of games with a 57% win rate.
- Best matchup: Jhin (71% over 17 games). Hardest: Zeri (20% over 10 games) — consider a ban or a different pick when you see it.
- Zyra scales: 56% win rate after 35 minutes versus 40% before 25. Farm safely early and never surrender.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 68.8% | 6% (16) | |
| 65.5% | 11% (29) | |
| 59.1% | 8% (22) | |
| 50.0% | 35% (94) | |
| 50.0% | 11% (30) | |
| 49.0% | 38% (102) | |
| 40.0% | 4% (10) | |
| 33.3% | 1% (3) | |
| 33.3% | 1% (3) |
Runes
Most played full pages and keystone win rates
Damaging a champion with an ability burns them over time.
Keystones
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
43.1%21% pick
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
52.2%17% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
50.0%1% pick
Summoner spells
-
Flash + Teleport
47.7%32% pick
-
Exhaust + Flash
44.4%3% pick
-
Flash + Ghost
60.0%2% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (23%), E → W → Q (50%), Q → W → Q (50%).
-
PGarden of ThornsSeeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
-
QDeadly SpinesThick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
-
WRampant GrowthZyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Gro...
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EGrasping RootsZyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move S...
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RStranglethornsZyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.