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the Iron Maiden

Rell Support build & stats

TankSupport S 5,165 games · patch 16.17
Win rate
52.8%
Pick rate
5.5%
Ban rate
1.6%

Easiest matchups

Rell wins these lanes most often

all divisions
OpponentWin rateGames
100.0% 3
100.0% 3
100.0% 6
83.3% 6
80.0% 5
75.0% 4
75.0% 4
75.0% 4
75.0% 4
75.0% 28
70.6% 17
70.6% 17
69.2% 13
66.7% 3
66.7% 3
66.7% 3
66.7% 6
66.7% 6
66.7% 21
64.0% 75

Toughest matchups

Consider banning these or picking something else

all divisions
OpponentWin rateGames
0.0% 4
28.6% 7
33.3% 3
33.3% 3
33.3% 3
33.3% 3
33.3% 3
41.4% 29
42.3% 111
45.3% 106
45.7% 247
46.2% 39
46.7% 75
47.5% 61
47.6% 21
47.9% 307
48.3% 29
49.1% 57
49.5% 103
50.0% 10

What to take into the lane

Summoner spells and the ability to max, from the same games

Summoner spells

  • Flash Heal Flash + Heal 54.9% 2,239 games
  • Flash Ignite Flash + Ignite 51.3% 1,812 games
  • Exhaust Flash Exhaust + Flash 52.2% 498 games

Max this first

  • Ferromancy: Crash Down W Full Tilt E Shattering Strike Q 65.5% 197 games
  • Ferromancy: Crash Down W Shattering Strike Q Full Tilt E 69.6% 23 games

A matchup is two champions in the same lane on opposite teams. The division comes from the ranks of the players in that game, so a division only appears once enough of its games have been collected. Win rates are shown with their sample size; small samples move around a lot.