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the Iron Maiden

Rell Support build & stats

TankSupport S 1,662 games · patch 16.17
Win rate
52.5%
Pick rate
9.3%
Ban rate
2.2%

Easiest matchups

Rell wins these lanes most often

all divisions
OpponentWin rateGames
100.0% 3
84.6% 13
80.0% 5
76.9% 13
75.0% 12
70.0% 10
66.7% 3
66.7% 3
66.7% 6
66.0% 47
65.6% 32
63.6% 22
61.7% 81
60.0% 10
60.0% 25
57.8% 173
56.7% 90
56.5% 23
56.3% 16
55.6% 9

Toughest matchups

Consider banning these or picking something else

all divisions
OpponentWin rateGames
33.3% 42
33.3% 3
33.3% 3
34.5% 29
36.8% 38
42.9% 14
42.9% 7
42.9% 7
43.2% 44
43.2% 44
43.8% 32
45.2% 84
45.5% 66
45.5% 11
45.8% 24
46.2% 169
47.1% 70
50.0% 52
50.0% 4
52.4% 63

What to take into the lane

Summoner spells and the ability to max, from the same games

Summoner spells

  • Flash Heal Flash + Heal 55.3% 1,011 games
  • Flash Ignite Flash + Ignite 49.4% 526 games
  • Exhaust Flash Exhaust + Flash 42.4% 125 games

Max this first

  • Ferromancy: Crash Down W Full Tilt E Shattering Strike Q 67.5% 123 games
  • Ferromancy: Crash Down W Shattering Strike Q Full Tilt E 73.3% 15 games

A matchup is two champions in the same lane on opposite teams. The division comes from the ranks of the players in that game, so a division only appears once enough of its games have been collected. Win rates are shown with their sample size; small samples move around a lot.