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the Iron Maiden

Rell Support build & stats

TankSupport S 1,720 games · patch 16.17
Win rate
52.8%
Pick rate
9.0%
Ban rate
2.1%

Easiest matchups

Rell wins these lanes most often

Master
OpponentWin rateGames
100.0% 2
100.0% 2
100.0% 2
100.0% 3
100.0% 3
83.3% 6
80.0% 10
78.6% 14
77.8% 9
71.4% 7
70.6% 17
69.2% 13
66.7% 3
66.7% 6
64.5% 31
63.6% 11
61.4% 57
60.0% 5
60.0% 10
59.1% 22

Toughest matchups

Consider banning these or picking something else

Master
OpponentWin rateGames
0.0% 2
0.0% 2
12.5% 8
33.3% 6
36.8% 19
38.1% 21
38.5% 13
40.0% 5
41.2% 17
42.1% 19
42.9% 70
43.1% 51
43.8% 32
43.8% 32
45.2% 31
47.4% 19
48.5% 33
50.0% 12
50.0% 4
50.0% 4

What to take into the lane

Summoner spells and the ability to max, from the same games

Summoner spells

  • Flash Heal Flash + Heal 55.4% 1,041 games
  • Flash Ignite Flash + Ignite 50.1% 549 games
  • Exhaust Flash Exhaust + Flash 43.1% 130 games

Max this first

  • Ferromancy: Crash Down W Full Tilt E Shattering Strike Q 66.9% 130 games
  • Ferromancy: Crash Down W Shattering Strike Q Full Tilt E 73.3% 15 games

A matchup is two champions in the same lane on opposite teams. The division comes from the ranks of the players in that game, so a division only appears once enough of its games have been collected. Win rates are shown with their sample size; small samples move around a lot.