Dying at the wrong moments
Improve 10% of game deadYou spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
2.43 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.
4 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.
Thresh: 9 wins in 14 games (64%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.