Control wards are missing
Improve 0.2 per gameYou place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
Your main role is only 48% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You average 8.7 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 5.0 deaths per game with a 3.6 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
50% in games over 33 minutes, 17% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.