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S16 Master
1102

SwedenNo1 #9191

EUNE Ladder rank: Master 1,173 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 6.9 deaths

You die 6.9 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 6.9 CS/min

You average 6.9 CS per minute as Top; Master players average about 7.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Long sessions hurt your results

Improve 22% late in session

From the fourth game of a session onwards you win 22%, compared with 57% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 44% KP

You take part in 44% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

9 W 11 L
Last 20 games
1 win streak
4.4 / 6.2 / 8.3
2.03 KDA
46% kill participation
  • Ambessa
    50% (2 W 2 L)
    1.50 KDA
  • Olaf
    100% (2 W 0 L)
    1.87 KDA
  • Xerath
    100% (2 W 0 L)
    3.82 KDA