Skip to content
S16 Master
713

gllom #2525

EUNE Updated never
Live game

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 12 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 8.1 CS/min

You average 8.1 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

4 W 8 L
Last 12 games
5 loss streak
5.1 / 6.6 / 5.6
1.62 KDA
  • Jhin
    50% (1 W 1 L)
    2.21 KDA
  • Xayah
    50% (1 W 1 L)
    1.73 KDA
  • Wukong
    0% (0 W 2 L)
    2.18 KDA