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the Ashen Exorcist

Locke Mid build & stats

AssassinMage B 1,838 games · patch 16.18
Win rate
49.0%
Pick rate
6.8%
Ban rate
27.5%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Lich Bane
Lich Bane
2,900 gold
Zhonya's Hourglass
Zhonya's Hourglass
3,250 gold
Bloodletter's Curse
Bloodletter's Curse
2,900 gold
9,050 gold
75.0% WR 8 games

Boots

Crimson Lucidity
Crimson Lucidity
900 gold
62.5% 8 games

Runes

Domination Domination + Resolve Resolve
90.9% WR
11 games · 1% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
49.7% 362 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Locke

Generated from this patch's numbers

  • Locke wins 49.0% of games as Mid on patch 16.18 (1,838 games).
  • Most common core: Lich Bane → Zhonya's Hourglass → Shadowflame — 50% win rate over 241 games.
  • Take Electrocute as keystone: picked in 92% of games with a 49% win rate.
  • Best matchup: Taliyah (77% over 13 games). Hardest: Pantheon (29% over 14 games) — consider a ban or a different pick when you see it.
  • Banned in 27% of games — have a backup pick ready.

Items

Most common sets of three completed items

Core build

Lich Bane
Lich Bane
Zhonya's Hourglass
Zhonya's Hourglass
Shadowflame
Shadowflame
54.5% WR
44 games · 2% pick
Lich Bane
Lich Bane
Shadowflame
Shadowflame
Stormsurge
Stormsurge
54.2% WR
24 games · 1% pick
Rabadon's Deathcap
Rabadon's Deathcap
Lich Bane
Lich Bane
Zhonya's Hourglass
Zhonya's Hourglass
50.0% WR
22 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
0.0% WR
2 games · 0% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
50.9% WR
320 games · 17% pick
Chainlaced Crushers
Chainlaced Crushers
44.6% WR
56 games · 3% pick
Crimson Lucidity
Crimson Lucidity
62.5% WR
8 games · 0% pick

Legendary items by win rate

ItemWin ratePick
66.7% 0% (3)
66.7% 0% (3)
65.0% 1% (20)
56.3% 3% (64)
53.5% 11% (202)
52.4% 7% (124)
52.4% 2% (42)
51.1% 20% (366)
49.7% 9% (157)
47.6% 1% (21)
28.6% 0% (7)

Runes

Most played full pages and keystone win rates

Domination Domination + Resolve Resolve
45.3% WR
53 games · 3% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Resolve Resolve
48.9% WR
45 games · 2% pick
Electrocute Sudden Impact Sixth Sense Ultimate Hunter Bone Plating Revitalize
Domination Domination + Precision Precision
54.5% WR
44 games · 2% pick
Electrocute Sudden Impact Grisly Mementos Treasure Hunter Cut Down Triumph

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 49.6%21% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 53.8%1% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 11.1%0% pick

Summoner spells

  • Flash Ignite Flash + Ignite 49.7%20% pick
  • Flash Teleport Flash + Teleport 46.0%3% pick
  • Cleanse Flash Cleanse + Flash 25.0%0% pick

Abilities & skill order

  • PSilver Stake

    Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.

  • QRitual Nails

    Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks.

  • WSoul Ignition

    Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect.

  • EAshen Pursuit

    Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through.

  • RPurgatory

    Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.