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S16 Master
1495

Highnoon #7777

NA Ladder rank: Master 710 LP Updated 1 second ago
Live game

Too many deaths

Improve 6.5 deaths

You die 6.5 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.82 vision/min

Your vision score is 0.82 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 9% late in session

From the fourth game of a session onwards you win 9%, compared with 53% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 50% KP

You take part in 50% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Match history

7 W 13 L
Last 20 games
6 loss streak
7.4 / 6.8 / 5.3
1.86 KDA
  • Bel'Veth
    52% (14 W 13 L)
    2.31 KDA
  • Fizz
    50% (2 W 2 L)
    1.50 KDA
  • Viktor
    50% (2 W 2 L)
    1.50 KDA