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S16 Master
143

user 1374 #NA1

NA Updated never
Live game

Objectives over ganks

Improve 1.3 objectives

You take part in 1.3 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Long sessions hurt your results

Improve 11% late in session

From the fourth game of a session onwards you win 11%, compared with 38% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 11 champions

You played 11 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.9 CS/min

You average 6.9 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

50% in games over 33 minutes, 25% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

4 W 16 L
Last 20 games
9 loss streak
6.5 / 6.8 / 4.4
1.60 KDA
  • Shaco
    56% (5 W 4 L)
    3.19 KDA
  • Nocturne
    29% (2 W 5 L)
    1.37 KDA
  • Kha'Zix
    29% (2 W 5 L)
    1.88 KDA